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Re-disable dirlights in MeshPhysicalMaterial material browser
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docs/scenes/material-browser.html

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@@ -690,6 +690,8 @@
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guiMaterial( gui, mesh, material, geometry );
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guiMeshPhysicalMaterial( gui, mesh, material, geometry );
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light1.visible = false;
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light2.visible = false;
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light3.visible = false;
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return material;

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