-
Notifications
You must be signed in to change notification settings - Fork 525
/
Copy pathOpenMobileScenePackage.xaml.cs
57 lines (51 loc) · 2.13 KB
/
OpenMobileScenePackage.xaml.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
// Copyright 2019 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.
using ArcGIS.Samples.Managers;
using Esri.ArcGISRuntime.Mapping;
using System;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
namespace ArcGIS.WinUI.Samples.OpenMobileScenePackage
{
[ArcGIS.Samples.Shared.Attributes.Sample(
name: "Open mobile scene package",
category: "Scene",
description: "Opens and displays a scene from a Mobile Scene Package (.mspk).",
instructions: "When the sample opens, it will automatically display the Scene in the Mobile Map Package.",
tags: new[] { "offline", "scene" })]
[ArcGIS.Samples.Shared.Attributes.OfflineData("7dd2f97bb007466ea939160d0de96a9d")]
public partial class OpenMobileScenePackage
{
public OpenMobileScenePackage()
{
InitializeComponent();
_ = Initialize();
}
private async Task Initialize()
{
// Get the path to the scene package.
string scenePath = DataManager.GetDataFolder("7dd2f97bb007466ea939160d0de96a9d", "philadelphia.mspk");
try
{
// Open the package.
MobileScenePackage package = await MobileScenePackage.OpenAsync(scenePath);
// Load the package.
await package.LoadAsync();
// Show the first scene.
MySceneView.Scene = package.Scenes.First();
}
catch (Exception e)
{
await new MessageDialog2(e.Message, "Couldn't open scene").ShowAsync();
Debug.WriteLine(e);
}
}
}
}