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Is it possible to add a sample on how to use unreal water materials to render the ocean instead of using satellite imagery? Perhaps using water masks like it looks it is done in the image below from the following Esri post.
The text was updated successfully, but these errors were encountered:
Is it possible to add a sample on how to use unreal water materials to render the ocean instead of using satellite imagery? Perhaps using water masks like it looks it is done in the image below from the following Esri post.
The text was updated successfully, but these errors were encountered: