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workaround thedmd#205
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imgui_canvas.cpp

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@@ -115,7 +115,7 @@ bool ImGuiEx::Canvas::Begin(ImGuiID id, const ImVec2& size)
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// #debug: Canvas content.
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//m_DrawList->AddRectFilled(m_StartPos, m_StartPos + m_CurrentSize, IM_COL32(0, 0, 0, 64));
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//m_DrawList->AddRect(m_WidgetRect.Min, m_WidgetRect.Max, IM_COL32(255, 0, 255, 64));
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m_DrawList->AddRect(m_WidgetRect.Min, m_WidgetRect.Max, IM_COL32(255, 0, 255, 64));
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ImGui::SetCursorScreenPos(ImVec2(0.0f, 0.0f));
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