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InputDevice.cs
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// <copyright file="InputDevice.cs" company="Selenium Committers">
// Licensed to the Software Freedom Conservancy (SFC) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The SFC licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
// </copyright>
using System;
using System.Collections.Generic;
using System.Globalization;
#nullable enable
namespace OpenQA.Selenium.Interactions
{
/// <summary>
/// Base class for all input devices for actions.
/// </summary>
public abstract class InputDevice
{
/// <summary>
/// Initializes a new instance of the <see cref="InputDevice"/> class.
/// </summary>
/// <param name="deviceName">The unique name of the input device represented by this class.</param>
/// <exception cref="ArgumentException">If <paramref name="deviceName"/> is <see langword="null"/> or <see cref="string.Empty"/>.</exception>
protected InputDevice(string deviceName)
{
if (string.IsNullOrEmpty(deviceName))
{
throw new ArgumentException("Device name must not be null or empty", nameof(deviceName));
}
this.DeviceName = deviceName;
}
/// <summary>
/// Gets the unique name of this input device.
/// </summary>
public string DeviceName { get; }
/// <summary>
/// Gets the kind of device for this input device.
/// </summary>
public abstract InputDeviceKind DeviceKind { get; }
/// <summary>
/// Returns a value for this input device that can be transmitted across the wire to a remote end.
/// </summary>
/// <returns>A <see cref="Dictionary{TKey, TValue}"/> representing this action.</returns>
public abstract Dictionary<string, object> ToDictionary();
/// <summary>
/// Creates a pause action for synchronization with other action sequences.
/// </summary>
/// <returns>The <see cref="Interaction"/> representing the action.</returns>
public Interaction CreatePause()
{
return this.CreatePause(TimeSpan.Zero);
}
/// <summary>
/// Creates a pause action for synchronization with other action sequences.
/// </summary>
/// <param name="duration">A <see cref="TimeSpan"/> representing the duration
/// of the pause. Note that <see cref="TimeSpan.Zero"/> pauses to synchronize
/// with other action sequences for other devices.</param>
/// <returns>The <see cref="Interaction"/> representing the action.</returns>
/// <exception cref="ArgumentException">If <paramref name="duration"/> is negative.</exception>
public Interaction CreatePause(TimeSpan duration)
{
return new PauseInteraction(this, duration);
}
/// <summary>
/// Returns a hash code for the current <see cref="InputDevice"/>.
/// </summary>
/// <returns>A hash code for the current <see cref="InputDevice"/>.</returns>
public override int GetHashCode()
{
return this.DeviceName.GetHashCode();
}
/// <summary>
/// Returns a string that represents the current <see cref="InputDevice"/>.
/// </summary>
/// <returns>A string that represents the current <see cref="InputDevice"/>.</returns>
public override string ToString()
{
return string.Format(CultureInfo.InvariantCulture, "{0} input device [name: {1}]", this.DeviceKind, this.DeviceName);
}
}
}