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+ # Material Maker 1.4a3
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+ ## General
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+ - The 3D preview panel has been completely redesigned (contributed by Jowan-Spooner)
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+ - The Create Library dialog has been updated (contributed by NotArme)
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+ - When uploading materials, it is now possible to select the preview
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+ - Camera controls are now consistent in all 3D views
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+ ## Nodes
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+ - The default nodes library now has more consistent node names (contributed by NotArme)
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+ - The wavelet node now loops correctly (contributed by NotArme)
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+ - The Pixelize node now has support for Bayer matrix dithering
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+ - The Japanese Glyphs node now has a normalized bevel range (contributed by williamchange)
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+ ## Bug Fixes
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+ - Fixed a few bugs in shader generation
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+ - Fixed problems in the EasySDF node and editor
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+ - Fixed greyscale images export
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+ - Fixed export of images with transparency (contributed by karmaral)
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+ - Fixed problem with saving environments
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+ - When saving, errors will now be showed to the user in an alert window (contributed by NotArme)
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+ - Messages in the status bar have been improved (contributed by NotArme)
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+ - Fixed window scaling problems with high DPI screens
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+ - Fixes in several Bricks nodes and Tones node
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+ - Fixes in the Generalized Kuwahara node (contributed by williamchange)
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+ ## Miscellaneous
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+ - Material Maker is now based on Godot 4.4
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+ - The MacOS disk image background has been improved (contributed by williamchange)
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# Material Maker 1.4a2
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## General
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