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Updated changelog for MM 1.4a3
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CHANGELOG.md

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# Material Maker 1.4a3
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## General
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- The 3D preview panel has been completely redesigned (contributed by Jowan-Spooner)
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- The Create Library dialog has been updated (contributed by NotArme)
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- When uploading materials, it is now possible to select the preview
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- Camera controls are now consistent in all 3D views
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## Nodes
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- The default nodes library now has more consistent node names (contributed by NotArme)
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- The wavelet node now loops correctly (contributed by NotArme)
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- The Pixelize node now has support for Bayer matrix dithering
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- The Japanese Glyphs node now has a normalized bevel range (contributed by williamchange)
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## Bug Fixes
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- Fixed a few bugs in shader generation
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- Fixed problems in the EasySDF node and editor
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- Fixed greyscale images export
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- Fixed export of images with transparency (contributed by karmaral)
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- Fixed problem with saving environments
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- When saving, errors will now be showed to the user in an alert window (contributed by NotArme)
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- Messages in the status bar have been improved (contributed by NotArme)
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- Fixed window scaling problems with high DPI screens
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- Fixes in several Bricks nodes and Tones node
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- Fixes in the Generalized Kuwahara node (contributed by williamchange)
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## Miscellaneous
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- Material Maker is now based on Godot 4.4
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- The MacOS disk image background has been improved (contributed by williamchange)
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# Material Maker 1.4a2
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## General

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