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MatterColorLight.cpp
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// Copyright 2024 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <sdkconfig.h>
#ifdef CONFIG_ESP_MATTER_ENABLE_DATA_MODEL
#include <Matter.h>
#include <app/server/Server.h>
#include <MatterEndpoints/MatterColorLight.h>
using namespace esp_matter;
using namespace esp_matter::endpoint;
using namespace chip::app::Clusters;
// endpoint for color light device
namespace esp_matter {
using namespace cluster;
namespace endpoint {
namespace rgb_color_light {
typedef struct config {
cluster::descriptor::config_t descriptor;
cluster::identify::config_t identify;
cluster::groups::config_t groups;
cluster::scenes_management::config_t scenes_management;
cluster::on_off::config_t on_off;
cluster::level_control::config_t level_control;
cluster::color_control::config_t color_control;
} config_t;
uint32_t get_device_type_id() {
return ESP_MATTER_EXTENDED_COLOR_LIGHT_DEVICE_TYPE_ID;
}
uint8_t get_device_type_version() {
return ESP_MATTER_EXTENDED_COLOR_LIGHT_DEVICE_TYPE_VERSION;
}
esp_err_t add(endpoint_t *endpoint, config_t *config) {
if (!endpoint) {
log_e("Endpoint cannot be NULL");
return ESP_ERR_INVALID_ARG;
}
esp_err_t err = add_device_type(endpoint, get_device_type_id(), get_device_type_version());
if (err != ESP_OK) {
log_e("Failed to add device type id:%" PRIu32 ",err: %d", get_device_type_id(), err);
return err;
}
descriptor::create(endpoint, &(config->descriptor), CLUSTER_FLAG_SERVER);
cluster_t *identify_cluster = identify::create(endpoint, &(config->identify), CLUSTER_FLAG_SERVER);
identify::command::create_trigger_effect(identify_cluster);
groups::create(endpoint, &(config->groups), CLUSTER_FLAG_SERVER);
cluster_t *scenes_cluster = scenes_management::create(endpoint, &(config->scenes_management), CLUSTER_FLAG_SERVER);
scenes_management::command::create_copy_scene(scenes_cluster);
scenes_management::command::create_copy_scene_response(scenes_cluster);
on_off::create(endpoint, &(config->on_off), CLUSTER_FLAG_SERVER, on_off::feature::lighting::get_id());
level_control::create(
endpoint, &(config->level_control), CLUSTER_FLAG_SERVER, level_control::feature::on_off::get_id() | level_control::feature::lighting::get_id()
);
color_control::create(endpoint, &(config->color_control), CLUSTER_FLAG_SERVER, color_control::feature::hue_saturation::get_id());
return ESP_OK;
}
endpoint_t *create(node_t *node, config_t *config, uint8_t flags, void *priv_data) {
endpoint_t *endpoint = endpoint::create(node, flags, priv_data);
add(endpoint, config);
return endpoint;
}
} // namespace rgb_color_light
} // namespace endpoint
} // namespace esp_matter
bool MatterColorLight::attributeChangeCB(uint16_t endpoint_id, uint32_t cluster_id, uint32_t attribute_id, esp_matter_attr_val_t *val) {
bool ret = true;
if (!started) {
log_e("Matter RGB Color Light device has not begun.");
return false;
}
log_d(
"RGB Color Attr update callback: endpoint: %u, cluster: %u, attribute: %u, val: %u, type: %u", endpoint_id, cluster_id, attribute_id, val->val.u32,
val->type
);
if (endpoint_id == getEndPointId()) {
switch (cluster_id) {
case OnOff::Id:
if (attribute_id == OnOff::Attributes::OnOff::Id) {
log_d("RGB Color Light On/Off State changed to %d", val->val.b);
if (_onChangeOnOffCB != NULL) {
ret &= _onChangeOnOffCB(val->val.b);
}
if (_onChangeCB != NULL) {
ret &= _onChangeCB(val->val.b, colorHSV);
}
if (ret == true) {
onOffState = val->val.b;
}
}
break;
case LevelControl::Id:
if (attribute_id == LevelControl::Attributes::CurrentLevel::Id) {
log_d("RGB Color Light Brightness changed to %d", val->val.u8);
if (_onChangeColorCB != NULL) {
ret &= _onChangeColorCB({colorHSV.h, colorHSV.s, val->val.u8});
}
if (_onChangeCB != NULL) {
ret &= _onChangeCB(onOffState, {colorHSV.h, colorHSV.s, val->val.u8});
}
if (ret == true) {
colorHSV.v = val->val.u8;
}
}
break;
case ColorControl::Id:
{
if (attribute_id != ColorControl::Attributes::CurrentHue::Id && attribute_id != ColorControl::Attributes::CurrentSaturation::Id) {
log_i("Color Control Attribute ID [%x] not processed.", attribute_id);
break;
}
espHsvColor_t hsvColor = {colorHSV.h, colorHSV.s, colorHSV.v};
if (attribute_id == ColorControl::Attributes::CurrentHue::Id) {
log_d("RGB Light Hue changed to %d", val->val.u8);
hsvColor.h = val->val.u8;
} else { // attribute_id == ColorControl::Attributes::CurrentSaturation::Id)
log_d("RGB Light Saturation changed to %d", val->val.u8);
hsvColor.s = val->val.u8;
}
if (_onChangeColorCB != NULL) {
ret &= _onChangeColorCB(hsvColor);
}
if (_onChangeCB != NULL) {
ret &= _onChangeCB(onOffState, hsvColor);
}
if (ret == true) {
colorHSV = {hsvColor.h, hsvColor.s, hsvColor.v};
}
break;
}
}
}
return ret;
}
MatterColorLight::MatterColorLight() {}
MatterColorLight::~MatterColorLight() {
end();
}
bool MatterColorLight::begin(bool initialState, espHsvColor_t _colorHSV) {
ArduinoMatter::_init();
if (getEndPointId() != 0) {
log_e("Matter RGB Color Light with Endpoint Id %d device has already been created.", getEndPointId());
return false;
}
rgb_color_light::config_t light_config;
light_config.on_off.on_off = initialState;
light_config.on_off.lighting.start_up_on_off = nullptr;
onOffState = initialState;
light_config.level_control.current_level = _colorHSV.v;
light_config.level_control.lighting.start_up_current_level = nullptr;
light_config.color_control.color_mode = (uint8_t)ColorControl::ColorMode::kCurrentHueAndCurrentSaturation;
light_config.color_control.enhanced_color_mode = (uint8_t)ColorControl::ColorMode::kCurrentHueAndCurrentSaturation;
light_config.color_control.hue_saturation.current_hue = _colorHSV.h;
light_config.color_control.hue_saturation.current_saturation = _colorHSV.s;
colorHSV = {_colorHSV.h, _colorHSV.s, _colorHSV.v};
// endpoint handles can be used to add/modify clusters.
endpoint_t *endpoint = rgb_color_light::create(node::get(), &light_config, ENDPOINT_FLAG_NONE, (void *)this);
if (endpoint == nullptr) {
log_e("Failed to create RGB Color light endpoint");
return false;
}
setEndPointId(endpoint::get_id(endpoint));
log_i("RGB Color Light created with endpoint_id %d", getEndPointId());
/* Mark deferred persistence for some attributes that might be changed rapidly */
cluster_t *level_control_cluster = cluster::get(endpoint, LevelControl::Id);
attribute_t *current_level_attribute = attribute::get(level_control_cluster, LevelControl::Attributes::CurrentLevel::Id);
attribute::set_deferred_persistence(current_level_attribute);
started = true;
return true;
}
void MatterColorLight::end() {
started = false;
}
bool MatterColorLight::setOnOff(bool newState) {
if (!started) {
log_e("Matter RGB Color Light device has not begun.");
return false;
}
// avoid processing if there was no change
if (onOffState == newState) {
return true;
}
onOffState = newState;
endpoint_t *endpoint = endpoint::get(node::get(), endpoint_id);
cluster_t *cluster = cluster::get(endpoint, OnOff::Id);
attribute_t *attribute = attribute::get(cluster, OnOff::Attributes::OnOff::Id);
esp_matter_attr_val_t val = esp_matter_invalid(NULL);
attribute::get_val(attribute, &val);
if (val.val.b != onOffState) {
val.val.b = onOffState;
attribute::update(endpoint_id, OnOff::Id, OnOff::Attributes::OnOff::Id, &val);
}
return true;
}
void MatterColorLight::updateAccessory() {
if (_onChangeCB != NULL) {
_onChangeCB(onOffState, colorHSV);
}
}
bool MatterColorLight::getOnOff() {
return onOffState;
}
bool MatterColorLight::toggle() {
return setOnOff(!onOffState);
}
bool MatterColorLight::setColorRGB(espRgbColor_t _rgbColor) {
return setColorHSV(espRgbColorToHsvColor(_rgbColor));
}
espRgbColor_t MatterColorLight::getColorRGB() {
return espHsvColorToRgbColor(colorHSV);
}
bool MatterColorLight::setColorHSV(espHsvColor_t _hsvColor) {
if (!started) {
log_w("Matter RGB Color Light device has not begun.");
return false;
}
// avoid processing if there was no change
if (colorHSV.h == _hsvColor.h && colorHSV.s == _hsvColor.s && colorHSV.v == _hsvColor.v) {
return true;
}
colorHSV = {_hsvColor.h, _hsvColor.s, _hsvColor.v};
endpoint_t *endpoint = endpoint::get(node::get(), endpoint_id);
cluster_t *cluster = cluster::get(endpoint, ColorControl::Id);
// update hue
attribute_t *attribute = attribute::get(cluster, ColorControl::Attributes::CurrentHue::Id);
esp_matter_attr_val_t val = esp_matter_invalid(NULL);
attribute::get_val(attribute, &val);
if (val.val.u8 != colorHSV.h) {
val.val.u8 = colorHSV.h;
attribute::update(endpoint_id, ColorControl::Id, ColorControl::Attributes::CurrentHue::Id, &val);
}
// update saturation
attribute = attribute::get(cluster, ColorControl::Attributes::CurrentSaturation::Id);
val = esp_matter_invalid(NULL);
attribute::get_val(attribute, &val);
if (val.val.u8 != colorHSV.s) {
val.val.u8 = colorHSV.s;
attribute::update(endpoint_id, ColorControl::Id, ColorControl::Attributes::CurrentSaturation::Id, &val);
}
// update value (brightness)
cluster = cluster::get(endpoint, LevelControl::Id);
attribute = attribute::get(cluster, LevelControl::Attributes::CurrentLevel::Id);
val = esp_matter_invalid(NULL);
attribute::get_val(attribute, &val);
if (val.val.u8 != colorHSV.v) {
val.val.u8 = colorHSV.v;
attribute::update(endpoint_id, LevelControl::Id, LevelControl::Attributes::CurrentLevel::Id, &val);
}
return true;
}
espHsvColor_t MatterColorLight::getColorHSV() {
return colorHSV;
}
MatterColorLight::operator bool() {
return getOnOff();
}
void MatterColorLight::operator=(bool newState) {
setOnOff(newState);
}
#endif /* CONFIG_ESP_MATTER_ENABLE_DATA_MODEL */