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This sample demonstrates the use of UI Toolkit within an Entities-based project. In the game, the player controls a wizard who collects ingredients for his magical soup.
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To understand this sample, you'll need some basic prior knowledge of both UI Toolkit and Entities:
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The code of the project resides under the `Assets/Scripts` directory, which has three subdirectories: `Gameplay`, `ScriptableObjects`, and `UI`. The entity components are mainly defined in the `Gameplay/Components` subdirectory.
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