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Larah Armstrong
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Fix issue #1000 (#1003)
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docs/about.md

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@@ -10,17 +10,17 @@ To learn more about Netcode for GameObjects functionality and capabilities, expl
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<div class="table-columns-plain" >
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| Getting Started | Hello World and Golden Paths | Education and Samples |
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| -- | -- | -- |
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| Getting Started | Hello World and Golden Paths | Education and Samples |
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| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| [Install Unity Netcode](installation/installation.md)<br/>[Migration from UNet to Netcode](installation/migratingfromUNet.md)<br/>[Upgrade to Unity Netcode Package](installation/migratingfrommlapi.md) | [Get started with Netcode](../docs/tutorials/get-started-with-ngo.md) | [Boss Room](learn/bossroom/getting-started-boss-room.md)<br/>[Bite Size Samples](learn/bitesize/bitesize-introduction.md)<br/>[Dilmer's Tutorials](learn/dilmer/dilmer-video.md) |
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</div>
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<div class="table-columns-plain" >
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| Core Concepts | Debugging | Terminology and FAQs |
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| -- | -- | -- |
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| [Networking](basics/connection-approval.md)<br/>[Components](components/networkmanager.md)<br/>[Objects](basics/object-spawning.md)<br/>[Messaging System](advanced-topics/messaging-system.md)<br/>[Serialization](advanced-topics/serialization/serialization-intro.md)<br/>[Scenes](basics/scenemanagement/scene-management-overview.md) | [Logging](basics/logging.md)<br/>[Troubleshooting](troubleshooting/troubleshooting.md)<br/>[Error Messages](troubleshooting/error-messages.md) | [High Level Terminology](reference/glossary/high-level-terminology.md)<br/>[Multiplayer Game Architecture](learn/multiplayer_game_arch_intro.md)<br/>[FAQs](learn/faq.md) |
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| Core Concepts | Debugging | Terminology and FAQs |
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| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| [Networking](basics/connection-approval.md)<br/>[Components](components/networkmanager.md)<br/>[Objects](basics/object-spawning.md)<br/>[Messaging System](advanced-topics/messaging-system.md)<br/>[Serialization](advanced-topics/serialization/serialization-intro.md)<br/>[Scenes](basics/scenemanagement/scene-management-overview.md) | [Logging](basics/logging.md)<br/>[Troubleshooting](troubleshooting/troubleshooting.md)<br/>[Error Messages](troubleshooting/error-messages.md) | [High Level Terminology](terms-concepts/mutliplayer-terms.md)<br/>[Multiplayer Game Architecture](terms-concepts/network-topologies.md)<br/>[FAQs](learn/faq.md) |
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</div>
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## Before you begin
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Netcode supports the following versions:
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* Unity 2020.3, 2021.1, 2021.2, 2021.3, and 2022.
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* Mono and IL2CPP [Scripting Backends](https://docs.unity3d.com/Manual/scripting-backends.html)
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- Unity 2020.3, 2021.1, 2021.2, 2021.3, and 2022.
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- Mono and IL2CPP [Scripting Backends](https://docs.unity3d.com/Manual/scripting-backends.html)
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Netcode supports the following platforms:
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* Windows, MacOS, and Linux
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* iOS and Android
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* XR platforms running on Windows, Android, and iOS operating systems
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* Most [**closed platforms**](https://unity.com/platform-installation), such as consoles. Contact us for more information about specific closed platforms.
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+ When working with consoles (such as PlayStation, Xbox, or Nintendo Switch), there may be Netcode-specific policies you should be aware of while testing and before launching your game live. Refer to the console's internal documentation for more information. This content is typically protected by NDA.
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- Windows, macOS, and Linux
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- iOS and Android
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- XR platforms running on Windows, Android, and iOS operating systems
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- Most [**closed platforms**](https://unity.com/platform-installation), such as consoles. Contact us for more information about specific closed platforms.
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- When working with consoles (such as PlayStation, Xbox, or Nintendo Switch), there may be Netcode-specific policies you should be aware of while testing and before launching your game live. Refer to the console's internal documentation for more information. This content is typically protected by NDA.

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