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Commit 04168ae

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Chris Elion
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Barracuda - remove unused private variable (#2128)
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-3
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UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/GeneratorImpl.cs

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Original file line numberDiff line numberDiff line change
@@ -123,9 +123,8 @@ public class BarracudaRecurrentInputGenerator : TensorGenerator.Generator
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private int memoriesCount;
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private int memoryIndex;
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public BarracudaRecurrentInputGenerator(int memoriesCount, int memoryIndex)
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public BarracudaRecurrentInputGenerator(int memoryIndex)
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{
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this.memoriesCount = memoriesCount;
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this.memoryIndex = memoryIndex;
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}
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UnitySDK/Assets/ML-Agents/Scripts/InferenceBrain/TensorGenerator.cs

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@@ -51,7 +51,7 @@ public TensorGenerator(BrainParameters bp, int seed, object barracudaModel = nul
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Barracuda.Model model = (Barracuda.Model) barracudaModel;
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for (var i = 0; i < model?.memories.Length; i++)
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{
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_dict[model.memories[i].input] = new BarracudaRecurrentInputGenerator(model.memories.Length, i);
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_dict[model.memories[i].input] = new BarracudaRecurrentInputGenerator(i);
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}
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#endif
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