Skip to content

Please unify shadergraph examples with ShaderGraph/TestbedAssets/ #4

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
Neovariance opened this issue May 24, 2018 · 2 comments
Open

Comments

@Neovariance
Copy link

In the source of the shadergraph project, there is ShaderGraph/TestbedAssets/
It contains some very interesting examples like PartyPreview.ShaderGraph that is a terrain shader, but if you installed Shader Graph with the package manager, you don't have it.

It's confusing and messy to have to download the sources to have access to that.

@andytouch
Copy link

I am going to keep these examples seperate from the main Shader Graph Testbed. Both sets of examples are created for different reasons and are maintained by different teams. :)

@Neovariance
Copy link
Author

ok then you can "solve this issue" by mentioning in the samples documentation that :

" Note: there are more interesting examples in the testbed, you can access them by downloading the Shadergraph source package from github"

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants