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WebGPURenderer: Fix .flipY example
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examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js

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@@ -239,7 +239,7 @@ class WebGPUTextureUtils {
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if ( texture.isDataTexture || texture.isDataArrayTexture || texture.isData3DTexture ) {
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this._copyBufferToTexture( options.image, textureData.texture, textureDescriptorGPU, 0, texture.flipY );
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this._copyBufferToTexture( options.image, textureData.texture, textureDescriptorGPU, 0, false );
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} else if ( texture.isCompressedTexture ) {
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