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This commit makes several changes to `std::thread` in preparation for
final stabilization:
* It removes the ability to handle panics from `scoped` children; see
rust-lang#20807 for discussion
* It adds a `JoinHandle` structure, now returned from `spawn`, which
makes it possible to join on children that do not share data from
their parent's stack. The child is automatically detached when the
handle is dropped, and the handle cannot be copied due to Posix
semantics.
* It moves all static methods from `std::thread::Thread` to free
functions in `std::thread`. This was done in part because, due to the
above changes, there are effectively no direct `Thread` constructors,
and the static methods have tended to feel a bit awkward.
* Adds an `io::Result` around the `Builder` methods `scoped` and
`spawn`, making it possible to handle OS errors when creating
threads. The convenience free functions entail an unwrap.
* Stabilizes the entire module. Despite the fact that the API is
changing somewhat here, this is part of a long period of baking and
the changes are addressing all known issues prior to alpha2. If
absolutely necessary, further breaking changes can be made prior to beta.
Closesrust-lang#20807
[breaking-change]
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