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handler_stack.js
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class HandlerStack {
constructor() {
this.debug = false;
this.eventNumber = 0;
this.stack = [];
this.counter = 0;
// A handler should return this value to immediately discontinue bubbling and pass the event on
// to the underlying page.
this.passEventToPage = new Object();
// A handler should return this value to indicate that the event has been consumed, and no
// further processing should take place. The event does not propagate to the underlying page.
this.suppressPropagation = new Object();
// A handler should return this value to indicate that bubbling should be restarted. Typically,
// this is used when, while bubbling an event, a new mode is pushed onto the stack.
this.restartBubbling = new Object();
// A handler should return this value to continue bubbling the event.
this.continueBubbling = true;
// A handler should return this value to suppress an event.
this.suppressEvent = false;
}
// Adds a handler to the top of the stack. Returns a unique ID for that handler that can be used
// to remove it later.
push(handler) {
handler.id = ++this.counter;
if (!handler._name) handler._name = `anon-${handler.id}`;
this.stack.push(handler);
return handler.id = ++this.counter;
}
// As above, except the new handler is added to the bottom of the stack.
unshift(handler) {
handler.id = ++this.counter;
if (!handler._name) handler._name = `anon-${handler.id}`;
handler._name += "/unshift";
this.stack.unshift(handler);
return handler.id = ++this.counter;
}
// Called whenever we receive a key or other event. Each individual handler has the option to stop
// the event's propagation by returning a falsy value, or stop bubbling by
// returning @suppressPropagation or
// @passEventToPage.
bubbleEvent(type, event) {
this.eventNumber += 1;
const {
eventNumber,
} = this;
for (const handler of this.stack.slice().reverse()) {
// A handler might have been removed (handler.id == null), so check; or there might just be no
// handler for this type of event.
if (!(handler != null ? handler.id : undefined) || !handler[type]) {
if (this.debug) {
this.logResult(eventNumber, type, event, handler, `skip [${(handler[type] != null)}]`);
}
} else {
this.currentId = handler.id;
const result = handler[type].call(this, event);
if (this.debug) this.logResult(eventNumber, type, event, handler, result);
if (result === this.passEventToPage) {
return true;
} else if (result === this.suppressPropagation) {
if (type === "keydown") {
DomUtils.consumeKeyup(event, null, true);
} else {
DomUtils.suppressPropagation(event);
}
return false;
} else if (result === this.restartBubbling) {
return this.bubbleEvent(type, event);
} else if (
(result === this.continueBubbling) || (result && (result !== this.suppressEvent))
) {
true; // Do nothing, but continue bubbling.
} else {
// result is @suppressEvent or falsy.
if (this.isChromeEvent(event)) {
if (type === "keydown") {
DomUtils.consumeKeyup(event);
} else {
DomUtils.suppressEvent(event);
}
}
return false;
}
}
}
// None of our handlers care about this event, so pass it to the page.
return true;
}
remove(id) {
if (id == null) id = this.currentId;
for (let i = this.stack.length - 1; i >= 0; i--) {
const handler = this.stack[i];
if (handler.id === id) {
// Mark the handler as removed.
handler.id = null;
this.stack.splice(i, 1);
break;
}
}
}
// The handler stack handles chrome events (which may need to be suppressed) and internal (pseudo)
// events. This checks whether the event at hand is a chrome event.
isChromeEvent(event) {
// TODO(philc): Shorten this.
return ((event != null ? event.preventDefault : undefined) != null) ||
((event != null ? event.stopImmediatePropagation : undefined) != null);
}
// Convenience wrappers. Handlers must return an approriate value. These are wrappers which
// handlers can use to always return the same value. This then means that the handler itself can
// be implemented without regard to its return value.
alwaysContinueBubbling(handler = null) {
if (typeof handler === "function") {
handler();
}
return this.continueBubbling;
}
alwaysSuppressPropagation(handler = null) {
// TODO(philc): Shorten this.
if ((typeof handler === "function" ? handler() : undefined) === this.suppressEvent) {
return this.suppressEvent;
} else return this.suppressPropagation;
}
// Debugging.
logResult(eventNumber, type, event, handler, result) {
if ((event != null ? event.type : undefined) === "keydown") { // Tweak this as needed.
let label = (() => {
switch (result) {
case this.passEventToPage:
return "passEventToPage";
case this.suppressEvent:
return "suppressEvent";
case this.suppressPropagation:
return "suppressPropagation";
case this.restartBubbling:
return "restartBubbling";
case "skip":
return "skip";
case true:
return "continue";
}
})();
if (!label) label = result ? "continue/truthy" : "suppress";
console.log(`${eventNumber}`, type, handler._name, label);
}
}
show() {
console.log(`${this.eventNumber}:`);
for (const handler of this.stack.slice().reverse()) {
console.log(" ", handler._name);
}
}
// For tests only.
reset() {
this.stack = [];
}
}
window.HandlerStack = HandlerStack;
window.handlerStack = new HandlerStack();