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update to v4 (#20392)
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CHANGELOG

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cocos2d-x-4.0 ??
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cocos2d-x-4.0 Dec.3 2019
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[HIGHLIGHT] Support metal
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[HIGHLIGHT] Use CMake for all platforms

README.md

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|Win32|Others|
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[![Build status](https://ci.appveyor.com/api/projects/status/nlgirox464j6ldg5/branch/v3?svg=true)](https://ci.appveyor.com/project/minggo/cocos2d-x/branch/v3)|[![Build Status](https://travis-ci.org/cocos2d/cocos2d-x.svg?branch=v3)](https://travis-ci.org/cocos2d/cocos2d-x)
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[![Build status](https://ci.appveyor.com/api/projects/status/nlgirox464j6ldg5/branch/v4?svg=true)](https://ci.appveyor.com/project/minggo/cocos2d-x/branch/v4)|[![Build Status](https://travis-ci.org/cocos2d/cocos2d-x.svg?branch=v4)](https://travis-ci.org/cocos2d/cocos2d-x)
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[cocos2d-x][1] is a multi-platform framework for building 2d games, interactive books, demos and other graphical applications.
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It is based on [cocos2d-iphone][2], but instead of using Objective-C, it uses C++.
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It works on iOS, Android, OS X, Windows and Linux.
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It works on iOS, Android, macOS, Windows and Linux.
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**Cocos2d-x Framework Architecture**:
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* [All Docs in a single place!](http://cocos2d-x.org/docs/)
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* [Online API Reference](http://cocos2d-x.org/docs/api-ref/index.html) _Note that Cocos2d-x and Cocos Creator have different API set_
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* [Programmers Guide](http://cocos2d-x.org/docs/programmers-guide/2/index.html)
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* [Latest Release Note](https://github.com/cocos2d/cocos2d-x/blob/v3/docs/RELEASE_NOTES.md)
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* [Changelog](https://github.com/cocos2d/cocos2d-x/blob/v3/CHANGELOG)
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* [Latest Release Note](https://github.com/cocos2d/cocos2d-x/blob/v4/docs/RELEASE_NOTES.md)
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* [Changelog](https://github.com/cocos2d/cocos2d-x/blob/v4/CHANGELOG)
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Main features
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-------------
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* [Android Fundamentals](https://developer.android.com/guide/components/fundamentals.html)
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* [Make School Tutorials](https://www.makeschool.com/tutorials/)
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* [Games From Scratch](http://www.gamefromscratch.com/page/Cocos2d-x-CPP-Game-Programming-Tutorial-Series.aspx)
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* [Cocos2d sample games](https://github.com/cocos2d/cocos2d-x-samples)
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Spreading the word!
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* Read our [Blog](http://blog.cocos2d-x.org/) and promote it on your social media.
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* Become a [Regional Coordinator](http://discuss.cocos2d-x.org/t/we-need-regional-coordinators/24104)
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See what we are planning!
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--------------------------------
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You can see exactly what we are planning to do with the Cocos family of products.
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* [Cocos2d-x roadmap](https://trello.com/b/Np6obnuE/cocos2d-x-roadmap)
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Where to get help
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--------------------------------
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* [English Forums](http://discuss.cocos2d-x.org)
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* [中文社区](http://forum.cocos.com/c/cocos2d-x)
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* [Bug Tracker](https://github.com/cocos2d/cocos2d-x/issues)
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* [API Reference](http://cocos2d-x.org/docs/api-ref/index.html).
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* [Latest Release Note](https://github.com/cocos2d/cocos2d-x/blob/v3/docs/RELEASE_NOTES.md)
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* [Changelog](https://github.com/cocos2d/cocos2d-x/blob/v3/CHANGELOG)
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* [Latest Release Note](https://github.com/cocos2d/cocos2d-x/blob/v4/docs/RELEASE_NOTES.md)
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* [Changelog](https://github.com/cocos2d/cocos2d-x/blob/v4/CHANGELOG)
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* IRC. We are in [Freenode](https://webchat.freenode.net/) in the _#cocos2d_ channel
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* `cpp-tests` project. This project is our basis for testing. Use this project to
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learn how we implement the functionality of the engine. This project is located in

licenses/LICENSE_js.txt

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licenses/LICENSE_libtiff.txt

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