@@ -18,12 +18,15 @@ cocos2d-x-3.17.1 Nov.19 2018
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[REFINE] Action: add ui::LoadingBar support to Progress actions
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[REFINE] Network: support multiple parameters in SocketIO emit/send method
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[REFINE] FileUtils: improve thread safety (use single recursive_mutex)
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- [REFINE] FileUitils : add getFileSize impl for Windows
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+ [REFINE] FileUtils : add getFileSize impl for Windows
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[REFINE] FileUtils: add listFiles impl for Android and Windows platform
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+ [REFINE] FileUtils: exact fullPathForDirectory from fullPathForFilename, fullPathForFilename should not accept directory
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[REFINE] CMake: improve libraries link, compile options config
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[REFINE] CMake: remove un-elegant prebuilt feature at internal cmake build scripts
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[REFINE] 3rd: upgrade libwebsockets to 2.4.2 with libuv enabled
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[REFINE] 3rd: improve cmake build scripts for external libs
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+ [REFINE] 3rd: upgrade luajit to 2.1.0-beta3
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+ [REFINE] 3rd: external/lua/lua is not referenced in cmake and it will be removed in the near future
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[REFINE] Tests: add websocket latency test
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[REFINE] Tests: add download multi task test case
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[REFINE] Tests: improve part test cases UI shows
@@ -54,16 +57,19 @@ cocos2d-x-3.17.1 Nov.19 2018
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[FIX] Audio: add extra init checks in pcm audio service, avoid crash in PcmAudioService
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[FIX] Audio: fix AVAudioSessionErrorCodeCannotStartPlaying error may occur on Apple
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[FIX] Audio: fix background music may resumes even the application is on the background on Android
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+ [FIX] Audio: fix AudioCache* holding invalid pointer value
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[FIX] Network: fix memory leaks in WebSocket
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[FIX] Network: fix websocket memory zereoing size error
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[FIX] Network: fix https downloader timeout on win/mac
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[FIX] Network: fix "cc.loader.load" convert url error
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[FIX] iOS: fix project build warnings in Xcode
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[FIX] iOS: fix crash when saving gray colorspace image
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+ [FIX] iOS: `js/lua tests` fix double free issue on app exits.
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[FIX] Android: shorten C++ build path, reduce long path error on Windows
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[FIX] Android: keep cocos2dx activity at task root by mark "singleTask" in manifest
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[FIX] Android: fix crash caused by JNIEnv null pointer in getStringUTFCharsJNI function
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[FIX] Android: use 'Binary names' style on JNI for ClassLoader.loadClass
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+ [FIX] Android: allow cleartext HTTP traffic by default
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[FIX] Action: fix repeat CallFunc for some times, may never stop
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[FIX] Physics: fix PhysicsJointMotor setRate and getRate Bad Access Crash
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[FIX] FileUtils: fix removeDirectory() failure on win32
@@ -1239,7 +1245,7 @@ cocos2d-x-3.7rc0 July.1 2015
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[NEW] C++: Added ActionFloat
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[NEW] C++: Supported physical keyboard on WinRT
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[NEW] FileUtils: checked filename case characters on windows
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- [NEW] FileUitls : added supporting loading files that which file path include utf-8 characters
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+ [NEW] FileUtils : added supporting loading files that which file path include utf-8 characters
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[NEW] PhysicsShape: added sensor property
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[NEW] Sprite: used triangle command
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[NEW] 3d: Added `getFarPlane` and `getNearPlane` in `Camera` class
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