-
-
Notifications
You must be signed in to change notification settings - Fork 260
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Align with Godot 4.4 UID reuirments #2546
Comments
Hey, we're looking for updating our game to Godot 4.4, does Dialogic works well with it? @theRealMudflap75 |
I did a test migration of our game to Godot 4.4 and it seemed to work fine. |
Okay thanks, perfect! |
When I upgraded, the new UIDs seemed to cause issues with |
@theRealMudflap75 Do you think for users installing Dialogic 2 or upgrading from 4.3 to Godot 4.4 that running the: Project-> tools->upgrade UIDs would solve for now? Or was your result after running that? *idk if it matters but there is a typo in this issue title: "requirements" |
I upgraded to Godot 4.4 on a large project with Dialogic and didn't have any issue. I agree with OP to add .uid files to the repo. |
Updating a project that uses dialogic2 from Godot 4.3 to 4.4 results in many new .uid files in the addons/dialogic folder.
It is my understanding is to best way to align an addon with Godot 4,4 is to add .uid files to the distribution (main repository )
The text was updated successfully, but these errors were encountered: