forked from esp8266/Arduino
-
Notifications
You must be signed in to change notification settings - Fork 4
/
Copy pathWiFiClient.h
135 lines (107 loc) · 4.36 KB
/
WiFiClient.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
/*
WiFiClient.h - Library for Arduino Wifi shield.
Copyright (c) 2011-2014 Arduino. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Modified by Ivan Grokhotkov, December 2014 - esp8266 support
*/
#ifndef wificlient_h
#define wificlient_h
#include <memory>
#include "Arduino.h"
#include "Print.h"
#include "Client.h"
#include "IPAddress.h"
#include "include/slist.h"
#ifndef TCP_MSS
#define TCP_MSS 1460 // lwip1.4
#endif
#define WIFICLIENT_MAX_PACKET_SIZE TCP_MSS
#define WIFICLIENT_MAX_FLUSH_WAIT_MS 300
#define TCP_DEFAULT_KEEPALIVE_IDLE_SEC 7200 // 2 hours
#define TCP_DEFAULT_KEEPALIVE_INTERVAL_SEC 75 // 75 sec
#define TCP_DEFAULT_KEEPALIVE_COUNT 9 // fault after 9 failures
class ClientContext;
class WiFiServer;
class WiFiClient : public Client, public SList<WiFiClient> {
protected:
WiFiClient(ClientContext* client);
public:
WiFiClient();
virtual ~WiFiClient();
WiFiClient(const WiFiClient&);
WiFiClient& operator=(const WiFiClient&);
uint8_t status();
virtual int connect(IPAddress ip, uint16_t port) override;
virtual int connect(const char *host, uint16_t port) override;
virtual int connect(const String& host, uint16_t port);
virtual size_t write(uint8_t) override;
virtual size_t write(const uint8_t *buf, size_t size) override;
virtual size_t write_P(PGM_P buf, size_t size);
size_t write(Stream& stream);
// This one is deprecated, use write(Stream& instead)
size_t write(Stream& stream, size_t unitSize) __attribute__ ((deprecated));
virtual int available() override;
virtual int read() override;
virtual int read(uint8_t *buf, size_t size) override;
virtual int peek() override;
virtual size_t peekBytes(uint8_t *buffer, size_t length);
size_t peekBytes(char *buffer, size_t length) {
return peekBytes((uint8_t *) buffer, length);
}
virtual void flush() override { (void)flush(0); }
virtual void stop() override { (void)stop(0); }
bool flush(unsigned int maxWaitMs);
bool stop(unsigned int maxWaitMs);
virtual uint8_t connected() override;
virtual operator bool() override;
IPAddress remoteIP();
uint16_t remotePort();
IPAddress localIP();
uint16_t localPort();
static void setLocalPortStart(uint16_t port) { _localPort = port; }
int availableForWrite() override;
friend class WiFiServer;
using Print::write;
static void stopAll();
static void stopAllExcept(WiFiClient * c);
void keepAlive (uint16_t idle_sec = TCP_DEFAULT_KEEPALIVE_IDLE_SEC, uint16_t intv_sec = TCP_DEFAULT_KEEPALIVE_INTERVAL_SEC, uint8_t count = TCP_DEFAULT_KEEPALIVE_COUNT);
bool isKeepAliveEnabled () const;
uint16_t getKeepAliveIdle () const;
uint16_t getKeepAliveInterval () const;
uint8_t getKeepAliveCount () const;
void disableKeepAlive () { keepAlive(0, 0, 0); }
// default NoDelay=False (Nagle=True=!NoDelay)
// Nagle is for shortly delaying outgoing data, to send less/bigger packets
// Nagle should be disabled for telnet-like/interactive streams
// Nagle is meaningless/ignored when Sync=true
static void setDefaultNoDelay (bool noDelay);
static bool getDefaultNoDelay ();
bool getNoDelay() const;
void setNoDelay(bool nodelay);
// default Sync=false
// When sync is true, all writes are automatically flushed.
// This is slower but also does not allocate
// temporary memory for sending data
static void setDefaultSync (bool sync);
static bool getDefaultSync ();
bool getSync() const;
void setSync(bool sync);
protected:
static int8_t _s_connected(void* arg, void* tpcb, int8_t err);
static void _s_err(void* arg, int8_t err);
int8_t _connected(void* tpcb, int8_t err);
void _err(int8_t err);
ClientContext* _client;
static uint16_t _localPort;
};
#endif