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| 1 | +// Copyright 2013 The Flutter Authors. All rights reserved. |
| 2 | +// Use of this source code is governed by a BSD-style license that can be |
| 3 | +// found in the LICENSE file. |
| 4 | + |
| 5 | +#pragma once |
| 6 | + |
| 7 | +#include <tuple> |
| 8 | + |
| 9 | +#include "impeller/base/strings.h" |
| 10 | +#include "impeller/geometry/color.h" |
| 11 | +#include "impeller/geometry/point.h" |
| 12 | +#include "third_party/imgui/imgui.h" |
| 13 | + |
| 14 | +#define IMPELLER_PLAYGROUND_POINT(default_position, radius, color) \ |
| 15 | + ({ \ |
| 16 | + static impeller::Point position = default_position; \ |
| 17 | + static impeller::Point reset_position = default_position; \ |
| 18 | + float radius_ = radius; \ |
| 19 | + impeller::Color color_ = color; \ |
| 20 | + \ |
| 21 | + static bool dragging = false; \ |
| 22 | + impeller::Point mouse_pos(ImGui::GetMousePos().x, ImGui::GetMousePos().y); \ |
| 23 | + static impeller::Point prev_mouse_pos = mouse_pos; \ |
| 24 | + \ |
| 25 | + if (ImGui::IsKeyPressed('R')) { \ |
| 26 | + position = reset_position; \ |
| 27 | + dragging = false; \ |
| 28 | + } \ |
| 29 | + \ |
| 30 | + bool hovering = position.GetDistance(mouse_pos) < radius_ && \ |
| 31 | + position.GetDistance(prev_mouse_pos) < radius_; \ |
| 32 | + if (!ImGui::IsMouseDown(0)) { \ |
| 33 | + dragging = false; \ |
| 34 | + } else if (hovering && ImGui::IsMouseClicked(0)) { \ |
| 35 | + dragging = true; \ |
| 36 | + } \ |
| 37 | + if (dragging) { \ |
| 38 | + position += mouse_pos - prev_mouse_pos; \ |
| 39 | + } \ |
| 40 | + ImGui::GetBackgroundDrawList()->AddCircleFilled( \ |
| 41 | + {position.x, position.y}, radius_, \ |
| 42 | + ImColor(color_.red, color_.green, color_.blue, \ |
| 43 | + (hovering || dragging) ? 0.6f : 0.3f)); \ |
| 44 | + if (hovering || dragging) { \ |
| 45 | + ImGui::GetBackgroundDrawList()->AddText( \ |
| 46 | + {position.x - radius_, position.y + radius_ + 10}, \ |
| 47 | + ImColor(color_.red, color.green, color.blue, 1.0f), \ |
| 48 | + impeller::SPrintF("x:%0.3f y:%0.3f", position.x, position.y) \ |
| 49 | + .c_str()); \ |
| 50 | + } \ |
| 51 | + prev_mouse_pos = mouse_pos; \ |
| 52 | + position; \ |
| 53 | + }) |
| 54 | + |
| 55 | +#define IMPELLER_PLAYGROUND_LINE(default_position_a, default_position_b, \ |
| 56 | + radius, color_a, color_b) \ |
| 57 | + ({ \ |
| 58 | + impeller::Point position_a = default_position_a; \ |
| 59 | + impeller::Point position_b = default_position_b; \ |
| 60 | + float r_ = radius; \ |
| 61 | + impeller::Color color_a_ = color_a; \ |
| 62 | + impeller::Color color_b_ = color_b; \ |
| 63 | + \ |
| 64 | + position_a = IMPELLER_PLAYGROUND_POINT(position_a, r_, color_a_); \ |
| 65 | + position_b = IMPELLER_PLAYGROUND_POINT(position_b, r_, color_b_); \ |
| 66 | + \ |
| 67 | + auto dir = (position_b - position_a).Normalize() * r_; \ |
| 68 | + auto line_a = position_a + dir; \ |
| 69 | + auto line_b = position_b - dir; \ |
| 70 | + ImGui::GetBackgroundDrawList()->AddLine( \ |
| 71 | + {line_a.x, line_a.y}, {line_b.x, line_b.y}, \ |
| 72 | + ImColor(color_b.red, color_b.green, color_b.blue, 0.3f)); \ |
| 73 | + \ |
| 74 | + std::make_tuple(position_a, position_b); \ |
| 75 | + }) |
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