You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
* Remove unmanaged API
- Known issue
* Not working at TW3
* Uninitialized buffers are visible at early stage of app running
* Call ClearColor once to remove noise (#44)
Signed-off-by: Boram Bae <[email protected]>
* Update evasgl sync logic (#45)
Signed-off-by: MuHong Byun <[email protected]>
* Use OpenGL ES 2.1 mode forcely (#46)
* Use OpenGL ES 2.1 mode forcely
Signed-off-by: MuHong Byun <[email protected]>
* Use EvasGLSync for better performance
Signed-off-by: MuHong Byun <[email protected]>
* Choose OpenGL ES version between 3.x and 2.x (#47)
* Add more GL function macros for 3.x
* Retry to create evas_gl_context using 2.x
when failed to create a context for version 3.x
Signed-off-by: Boram Bae <[email protected]>
* Enable Evas GL direct mode
* Introduce TizenRenderEventLoop using pixel dirty
* Add Evas GL config options related to direct mode
* Add a workaround to avoid flickering that occurs in Evas GL direct mode
Signed-off-by: Boram Bae <[email protected]>
Co-authored-by: MuHong Byun <[email protected]>
0 commit comments