@@ -16,22 +16,21 @@ AudioPlayer::AudioPlayer(const std::string &player_id, bool low_latency,
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StartPlayingListener start_playing_listener,
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SeekCompletedListener seek_completed_listener,
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PlayCompletedListener play_completed_listener,
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- ErrorListener error_listener) {
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- player_id_ = player_id;
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- low_latency_ = low_latency;
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- prepared_listener_ = prepared_listener;
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- start_playing_listener_ = start_playing_listener;
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- seek_completed_listener_ = seek_completed_listener;
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- play_completed_listener_ = play_completed_listener;
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- error_listener_ = error_listener;
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- }
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+ ErrorListener error_listener)
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+ : player_id_(player_id),
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+ low_latency_(low_latency),
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+ prepared_listener_(prepared_listener),
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+ start_playing_listener_(start_playing_listener),
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+ seek_completed_listener_(seek_completed_listener),
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+ play_completed_listener_(play_completed_listener),
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+ error_listener_(error_listener) {}
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AudioPlayer::~AudioPlayer () { Release (); }
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void AudioPlayer::Play () {
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player_state_e state = GetPlayerState ();
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if (state == PLAYER_STATE_IDLE && preparing_) {
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- // player is preparing, play will be called in prepared callback.;
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+ // Player is preparing, play will be called in prepared callback.
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should_play_ = true ;
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return ;
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}
@@ -63,7 +62,7 @@ void AudioPlayer::Play() {
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EmitPositionUpdates ();
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break ;
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default :
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- // "player is already playing audio.
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+ // Player is already playing audio.
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break ;
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}
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}
@@ -122,7 +121,7 @@ void AudioPlayer::Seek(int position) {
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throw AudioPlayerError (error, " player_set_play_position failed" );
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}
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} else {
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- // player is unprepared, do seek in prepared callback.
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+ // Player is unprepared, do seek in prepared callback.
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should_seek_to_ = position;
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}
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}
@@ -233,7 +232,6 @@ void AudioPlayer::PreparePlayer() {
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ret = player_set_looping (player_, (release_mode_ == ReleaseMode::kLoop ));
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HandleResult (" player_set_looping" , ret);
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- LOG_DEBUG (" prepare audio player asynchronously" );
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ret = player_prepare_async (player_, OnPrepared, (void *)this );
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HandleResult (" player_prepare_async" , ret);
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preparing_ = true ;
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