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This repository was archived by the owner on Feb 25, 2025. It is now read-only.
Create a unique command pool per render pass (#37965)
This ensures that the command pool is not accessed from multiple threads
at the same time. This fixes the validation errors:
```
Check failed: false. Error[337425955][UNASSIGNED-Threading-MultipleThreads] : Validation Error: [ UNASSIGNED-Threading-MultipleThreads ] Object 0: handle = 0x59ffe0000000003d, type = VK_OBJECT_TYPE_COMMAND_POOL; | MessageID = 0x141cb623 | THREADING ERROR : vkFreeCommandBuffers(): object of type VkCommandPool is simultaneously used in thread 471586061488 and thread 471275924656'
```
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