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conn.go
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// SPDX-FileCopyrightText: 2021 The Go Language Server Authors
// SPDX-License-Identifier: BSD-3-Clause
package jsonrpc2
import (
"bytes"
"context"
"fmt"
"sync"
"sync/atomic"
"github.com/segmentio/encoding/json"
)
// Conn is the common interface to jsonrpc clients and servers.
//
// Conn is bidirectional; it does not have a designated server or client end.
// It manages the jsonrpc2 protocol, connecting responses back to their calls.
type Conn interface {
// Call invokes the target method and waits for a response.
//
// The params will be marshaled to JSON before sending over the wire, and will
// be handed to the method invoked.
//
// The response will be unmarshaled from JSON into the result.
//
// The id returned will be unique from this connection, and can be used for
// logging or tracking.
Call(ctx context.Context, method string, params, result interface{}) (ID, error)
// Notify invokes the target method but does not wait for a response.
//
// The params will be marshaled to JSON before sending over the wire, and will
// be handed to the method invoked.
Notify(ctx context.Context, method string, params interface{}) error
// Go starts a goroutine to handle the connection.
//
// It must be called exactly once for each Conn. It returns immediately.
// Must block on Done() to wait for the connection to shut down.
//
// This is a temporary measure, this should be started automatically in the
// future.
Go(ctx context.Context, handler Handler)
// Close closes the connection and it's underlying stream.
//
// It does not wait for the close to complete, use the Done() channel for
// that.
Close() error
// Done returns a channel that will be closed when the processing goroutine
// has terminated, which will happen if Close() is called or an underlying
// stream is closed.
Done() <-chan struct{}
// Err returns an error if there was one from within the processing goroutine.
//
// If err returns non nil, the connection will be already closed or closing.
Err() error
}
type conn struct {
seq int32 // access atomically
writeMu sync.Mutex // protects writes to the stream
stream Stream // supplied stream
pendingMu sync.Mutex // protects the pending map
pending map[ID]chan *Response // holds the pending response channel with the ID as the key.
done chan struct{} // closed when done
err atomic.Value // holds run error
}
// NewConn creates a new connection object around the supplied stream.
func NewConn(s Stream) Conn {
conn := &conn{
stream: s,
pending: make(map[ID]chan *Response),
done: make(chan struct{}),
}
return conn
}
// Call implements Conn.
func (c *conn) Call(ctx context.Context, method string, params, result interface{}) (id ID, err error) {
// generate a new request identifier
id = NewNumberID(atomic.AddInt32(&c.seq, 1))
call, err := NewCall(id, method, params)
if err != nil {
return id, fmt.Errorf("marshaling call parameters: %w", err)
}
// We have to add ourselves to the pending map before we send, otherwise we
// are racing the response. Also add a buffer to rchan, so that if we get a
// wire response between the time this call is cancelled and id is deleted
// from c.pending, the send to rchan will not block.
rchan := make(chan *Response, 1)
c.pendingMu.Lock()
c.pending[id] = rchan
c.pendingMu.Unlock()
defer func() {
c.pendingMu.Lock()
delete(c.pending, id)
c.pendingMu.Unlock()
}()
// now we are ready to send
_, err = c.write(ctx, call)
if err != nil {
// sending failed, we will never get a response, so don't leave it pending
return id, err
}
// now wait for the response
select {
case resp := <-rchan:
// is it an error response?
if resp.err != nil {
return id, resp.err
}
if result == nil || len(resp.result) == 0 {
return id, nil
}
dec := json.NewDecoder(bytes.NewReader(resp.result))
dec.ZeroCopy()
if err := dec.Decode(result); err != nil {
return id, fmt.Errorf("unmarshaling result: %w", err)
}
return id, nil
case <-ctx.Done():
return id, ctx.Err()
}
}
// Notify implements Conn.
func (c *conn) Notify(ctx context.Context, method string, params interface{}) (err error) {
notify, err := NewNotification(method, params)
if err != nil {
return fmt.Errorf("marshaling notify parameters: %w", err)
}
_, err = c.write(ctx, notify)
return err
}
func (c *conn) replier(req Message) Replier {
return func(ctx context.Context, result interface{}, err error) error {
call, ok := req.(*Call)
if !ok {
// request was a notify, no need to respond
return nil
}
response, err := NewResponse(call.id, result, err)
if err != nil {
return err
}
_, err = c.write(ctx, response)
if err != nil {
// TODO(iancottrell): if a stream write fails, we really need to shut down the whole stream
return err
}
return nil
}
}
func (c *conn) write(ctx context.Context, msg Message) (int64, error) {
c.writeMu.Lock()
n, err := c.stream.Write(ctx, msg)
c.writeMu.Unlock()
if err != nil {
return 0, fmt.Errorf("write to stream: %w", err)
}
return n, nil
}
// Go implements Conn.
func (c *conn) Go(ctx context.Context, handler Handler) {
go c.run(ctx, handler)
}
func (c *conn) run(ctx context.Context, handler Handler) {
defer close(c.done)
for {
// get the next message
msg, _, err := c.stream.Read(ctx)
if err != nil {
// The stream failed, we cannot continue.
c.fail(err)
return
}
switch msg := msg.(type) {
case Request:
if err := handler(ctx, c.replier(msg), msg); err != nil {
c.fail(err)
}
case *Response:
// If method is not set, this should be a response, in which case we must
// have an id to send the response back to the caller.
c.pendingMu.Lock()
rchan, ok := c.pending[msg.id]
c.pendingMu.Unlock()
if ok {
rchan <- msg
}
}
}
}
// Close implements Conn.
func (c *conn) Close() error {
return c.stream.Close()
}
// Done implements Conn.
func (c *conn) Done() <-chan struct{} {
return c.done
}
// Err implements Conn.
func (c *conn) Err() error {
if err := c.err.Load(); err != nil {
return err.(error)
}
return nil
}
// fail sets a failure condition on the stream and closes it.
func (c *conn) fail(err error) {
c.err.Store(err)
c.stream.Close()
}