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// See e.g. https://github.com/GodotVR/godot-xr-tools/issues/479.
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// OpenXR is also not available on iOS: https://github.com/godotengine/godot/blob/13ba673c42951fd7cfa6fd8a7f25ede7e9ad92bb/modules/openxr/config.py#L2
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// Do not hardcode a list of OpenXR classes, as more may be added in future Godot versions; instead use prefix.
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