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Change renderer to Forward+
Matches what I see in Project Settings > Rendering > Renderer. Other demos seem to be making this change and I think the project converter modified this setting.
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Diff for: 2d/skeleton/README.md

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@@ -6,7 +6,7 @@ there is a simple character controller that controls the animations.
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Language: GDScript
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Renderer: GLES 2
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Renderer: Forward+
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Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1027
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