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1 | 1 | # 03 – Intro to Three.js – Multiplayer
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2 |
| - |
| 2 | +## Client |
3 | 3 | ```js
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4 | 4 | // 03 – Intro to Three.js – Multplayer
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5 | 5 | // Client code
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@@ -234,4 +234,94 @@ function sendMessage(data){
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234 | 234 | socket.send(data)
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235 | 235 | }
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236 | 236 | }
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| 237 | +``` |
| 238 | +## Server |
| 239 | +```js |
| 240 | +// 03 – Intro to Three.js – Multplayer |
| 241 | +// Server code |
| 242 | +// by Guillermo Montecinos |
| 243 | +// March 2021 |
| 244 | +// WebSocket implementetion based on Tom Igoe's web socket examples: https://tigoe.github.io/websocket-examples/ |
| 245 | + |
| 246 | +const express = require('express') |
| 247 | +const path = require('path') |
| 248 | + |
| 249 | +// Instantiate express app |
| 250 | +const app = express() |
| 251 | +// Import and intialize ws server instance on express |
| 252 | +const wsServer = require('express-ws')(app) |
| 253 | + |
| 254 | +let users = [] |
| 255 | +// Use the public folder to load html/js files |
| 256 | +app.use(express.static('public')) |
| 257 | + |
| 258 | +// on get '/' send page to the user |
| 259 | +app.get('/', function (req, res){ |
| 260 | + res.sendFile(path.join(__dirname, '/public/index.html')) |
| 261 | +}) |
| 262 | + |
| 263 | +// Callback function that get's executed when a new socket is intialized/connects |
| 264 | +function handleWs(ws){ |
| 265 | + console.log('New user connected: ' + ws) |
| 266 | + // As soon as a new client connects, assign them an id, store it in the users array and send it back to the client |
| 267 | + ws.send(JSON.stringify({type: 'user-init', id: users.length})) |
| 268 | + users.push({socket: ws, id: users.length}) |
| 269 | + |
| 270 | + // When a user disconnects, remove it from the users array and inform all the clients in the network |
| 271 | + function endUser() { |
| 272 | + const index = users.findIndex(user => user.socket == ws) |
| 273 | + users.forEach((user) => { |
| 274 | + if(user.socket != ws) { |
| 275 | + // Let know all users that aren't the one disconnecting from the disconnection |
| 276 | + user.socket.send(JSON.stringify({type: 'user-disconnect', id: users[index].id})) |
| 277 | + } |
| 278 | + }) |
| 279 | + console.log('user id: ' + users[index].id + ' disconnected') |
| 280 | + users.splice(index, 1) |
| 281 | + } |
| 282 | + // This callback is triggered everytime a new message is received |
| 283 | + function messageReceived(m){ |
| 284 | + // Parse de data to json |
| 285 | + const data = JSON.parse(m) |
| 286 | + // Data setup means a new user received their id and sends back all the initialization parameters |
| 287 | + if(data.type == 'user-setup') { |
| 288 | + // Broadcast user setup message called new-user to setup new user in all users except from the originary |
| 289 | + users.forEach((user) => { |
| 290 | + // If the user correpsonds to the one on setup, store its initialization data |
| 291 | + if(user.socket == ws) { |
| 292 | + user.color = data.color |
| 293 | + user.matrix = data.matrix |
| 294 | + } |
| 295 | + // If there are users different to the one setting up, it means there were users previously connected. Hence, we have to let the new user know of their existance. |
| 296 | + else { |
| 297 | + // Send to the new user the previous users data |
| 298 | + ws.send(JSON.stringify({type: 'previous-user', id: user.id, color: user.color, matrix: user.matrix})) |
| 299 | + // Send to other users the new user setup |
| 300 | + data.type = 'new-user' |
| 301 | + user.socket.send(JSON.stringify(data)) |
| 302 | + } |
| 303 | + }) |
| 304 | + } |
| 305 | + else if(data.type == 'user-update') { |
| 306 | + // When a user udpates its position, let all other users about it. |
| 307 | + users.forEach((user) => { |
| 308 | + if(user.socket != ws) { |
| 309 | + user.socket.send(JSON.stringify({type: 'user-move', matrix: data.matrix, id: data.id})) |
| 310 | + } |
| 311 | + }) |
| 312 | + } |
| 313 | + } |
| 314 | + // Attach callbacks to the socket as soon it gets connected |
| 315 | + ws.on('message', messageReceived) |
| 316 | + ws.on('close', endUser) |
| 317 | +} |
| 318 | + |
| 319 | +// Server init |
| 320 | +const port = process.env.PORT || 3000 |
| 321 | +app.listen(port, function(){ |
| 322 | + console.log('Server listening on port ' + port) |
| 323 | +}) |
| 324 | + |
| 325 | +// Sockets init |
| 326 | +app.ws('/', handleWs) |
237 | 327 | ```
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