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Copy file name to clipboardExpand all lines: README.md
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| Pattern | Description | Status |
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|:-------:|:----------- |:------:|
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|[Factory](/creational/01_factory/)|Provides an interface for creating families of releated objects | ✔ |
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|[Abstract Factory](/creational/02_abstractfactory/)| Provides an interface for creating families of releated objects | ✔ |
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|[Singleton](/creational/03_singleton)| Restricts instantiation of a type to one object | ✔ |
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|[Builder](/creational/04_builder/)| Builds a complex object using simple objects | ✔ |
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|[Prototype](/creational/05_prototype)| Instantiates and maintains a group of objects instances of the same type | ✔ |
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|[Factory](https://github.com/helight/go-patterns/tree/master/src/creational/01_factory/)|Provides an interface for creating families of releated objects | ✔ |
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|[Abstract Factory](https://github.com/helight/go-patterns/tree/master/src/creational/02_abstractfactory/)| Provides an interface for creating families of releated objects | ✔ |
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|[Singleton](https://github.com/helight/go-patterns/tree/master/src/creational/03_singleton)| Restricts instantiation of a type to one object | ✔ |
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|[Builder](https://github.com/helight/go-patterns/tree/master/src/creational/04_builder/)| Builds a complex object using simple objects | ✔ |
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|[Prototype](https://github.com/helight/go-patterns/tree/master/src/creational/05_prototype)| Instantiates and maintains a group of objects instances of the same type | ✔ |
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## Structural Patterns
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| Pattern | Description | Status |
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|:-------:|:----------- |:------:|
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|[Adapter](/structural/06_adapter)|| ✔ |
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|[Bridge](/structural/07_bridge)| Decouples an interface from its implementation so that the two can vary independently | ✔ |
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|[Filter](/structural/08_filter)|| ✔ |
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|[Composite](/structural/09_composite)| Encapsulates and provides access to a number of different objects | ✔ |
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|[Decorator](/structural/10_decorator)| Adds behavior to an object, statically or dynamically | ✔ |
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|[Facade](/structural/11_facade)| Uses one type as an API to a number of others | ✔ |
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|[Flyweight](/structural/12_flyweight)| Reuses existing instances of objects with similar/identical state to minimize resource usage | ✔ |
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|[Proxy](/structural/13_proxy)| Provides a surrogate for an object to control it's actions | ✔ |
|[Bridge](https://github.com/helight/go-patterns/tree/master/src/structural/07_bridge)| Decouples an interface from its implementation so that the two can vary independently | ✔ |
|[Composite](https://github.com/helight/go-patterns/tree/master/src/structural/09_composite)| Encapsulates and provides access to a number of different objects | ✔ |
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|[Decorator](https://github.com/helight/go-patterns/tree/master/src/structural/10_decorator)| Adds behavior to an object, statically or dynamically | ✔ |
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|[Facade](https://github.com/helight/go-patterns/tree/master/src/structural/11_facade)| Uses one type as an API to a number of others | ✔ |
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|[Flyweight](https://github.com/helight/go-patterns/tree/master/src/structural/12_flyweight)| Reuses existing instances of objects with similar/identical state to minimize resource usage | ✔ |
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|[Proxy](https://github.com/helight/go-patterns/tree/master/src/structural/13_proxy)| Provides a surrogate for an object to control it's actions | ✔ |
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## Behavioral Patterns
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| Pattern | Description | Status |
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|:-------:|:----------- |:------:|
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|[Chain of Responsibility](/behavioral/14_chain)| Avoids coupling a sender to receiver by giving more than object a chance to handle the request | ✔ |
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|[Command](/behavioral/15_command)| Bundles a command and arguments to call later | ✔ |
|[Mediator](/behavioral/17_mediator)| Connects objects and acts as a proxy | ✔ |
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|[Memento](/behavioral/18_memento)| Generate an opaque token that can be used to go back to a previous state | ✔ |
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|[Observer](/behavioral/19_observer)| Provide a callback for notification of events/changes to data | ✔ |
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|[State](/behavioral/20_state)| Encapsulates varying behavior for the same object based on its internal state | ✔ |
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|[Strategy](/behavioral/21_strategy)| Enables an algorithm's behavior to be selected at runtime | ✔ |
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|[Template](/behavioral/22_template)| Defines a skeleton class which defers some methods to subclasses | ✔ |
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|[Visitor](/behavioral/23_visitor)| Separates an algorithm from an object on which it operates | ✔ |
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|[Chain of Responsibility](https://github.com/helight/go-patterns/tree/master/src/behavioral/14_chain)| Avoids coupling a sender to receiver by giving more than object a chance to handle the request | ✔ |
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|[Command](https://github.com/helight/go-patterns/tree/master/src/behavioral/15_command)| Bundles a command and arguments to call later | ✔ |
|[Mediator](https://github.com/helight/go-patterns/tree/master/src/behavioral/17_mediator)| Connects objects and acts as a proxy | ✔ |
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|[Memento](https://github.com/helight/go-patterns/tree/master/src/behavioral/18_memento)| Generate an opaque token that can be used to go back to a previous state | ✔ |
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|[Observer](https://github.com/helight/go-patterns/tree/master/src/behavioral/19_observer)| Provide a callback for notification of events/changes to data | ✔ |
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|[State](https://github.com/helight/go-patterns/tree/master/src/behavioral/20_state)| Encapsulates varying behavior for the same object based on its internal state | ✔ |
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|[Strategy](https://github.com/helight/go-patterns/tree/master/src/behavioral/21_strategy)| Enables an algorithm's behavior to be selected at runtime | ✔ |
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|[Template](https://github.com/helight/go-patterns/tree/master/src/behavioral/22_template)| Defines a skeleton class which defers some methods to subclasses | ✔ |
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|[Visitor](https://github.com/helight/go-patterns/tree/master/src/behavioral/23_visitor)| Separates an algorithm from an object on which it operates | ✔ |
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