Compute the hyperbolic cosine of a double-precision floating-point number.
var cosh = require( '@stdlib/math/base/special/cosh' );
Computes the hyperbolic cosine of a double-precision floating-point number x
.
var v = cosh( 0.0 );
// returns 1.0
v = cosh( 2.0 );
// returns ~3.762
v = cosh( -2.0 );
// returns ~3.762
v = cosh( 710.0 );
// returns Infinity
v = cosh( NaN );
// returns NaN
var uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var cosh = require( '@stdlib/math/base/special/cosh' );
var opts = {
'dtype': 'float64'
};
var x = uniform( 100, -5.0, 5.0, opts );
logEachMap( 'cosh(%0.4f) = %0.4f', x, cosh );
#include "stdlib/math/base/special/cosh.h"
Computes the hyperbolic cosine of a double-precision floating-point number.
double out = stdlib_base_cosh( 2.0 );
// returns ~3.762
out = stdlib_base_cosh( -2.0 );
// returns ~3.762
The function accepts the following arguments:
- x:
[in] double
input value.
double stdlib_base_cosh( const double x );
#include "stdlib/math/base/special/cosh.h"
#include <stdio.h>
int main( void ) {
const double x[] = { -5.0, -3.89, -2.78, -1.67, -0.56, 0.56, 1.67, 2.78, 3.89, 5.0 };
double v;
int i;
for ( i = 0; i < 10; i++ ) {
v = stdlib_base_cosh( x[ i ] );
printf( "cosh(%lf) = %lf\n", x[ i ], v );
}
}
@stdlib/math/base/special/cos
: compute the cosine of a number.@stdlib/math/base/special/sinh
: compute the hyperbolic sine of a double-precision floating-point number.@stdlib/math/base/special/tanh
: compute the hyperbolic tangent of a double-precision floating-point number.