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Rollup merge of rust-lang#49727 - stjepang:cell-update, r=SimonSapin
Add Cell::update
This commit adds a new method `Cell::update`, which applies a function to the value inside the cell.
Previously discussed in: rust-lang/rfcs#2171
### Motivation
Updating `Cell`s is currently a bit verbose. Here are several real examples (taken from rustc and crossbeam):
```rust
self.print_fuel.set(self.print_fuel.get() + 1);
self.diverges.set(self.diverges.get() | Diverges::Always);
let guard_count = self.guard_count.get();
self.guard_count.set(guard_count.checked_add(1).unwrap());
if guard_count == 0 {
// ...
}
```
With the addition of the new method `Cell::update`, this code can be simplified to:
```rust
self.print_fuel.update(|x| x + 1);
self.diverges.update(|x| x | Diverges::Always);
if self.guard_count.update(|x| x.checked_add(1).unwrap()) == 1 {
// ...
}
```
### Unresolved questions
1. Should we return the old value instead of the new value (like in `fetch_add` and `fetch_update`)?
2. Should the return type simply be `()`?
3. Naming: `update` vs `modify` vs `mutate` etc.
cc @SimonSapin
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