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cell_hex27.h
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// The libMesh Finite Element Library.
// Copyright (C) 2002-2022 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef LIBMESH_CELL_HEX27_H
#define LIBMESH_CELL_HEX27_H
// Local includes
#include "libmesh/cell_hex.h"
namespace libMesh
{
/**
* The \p Hex27 is an element in 3D composed of 27 nodes. It is
* numbered like this:
*
* \verbatim
* HEX27: 7 18 6
* o--------------o--------------o
* /: / /|
* / : / / |
* / : / / |
* 19/ : 25/ 17/ |
* o--------------o--------------o |
* / : / /| |
* / 15o / 23o / | 14o
* / : / / | /| zeta
* 4/ : 16/ 5/ | / | ^ eta (into page)
* o--------------o--------------o | / | | /
* | : | 26 | |/ | |/
* | 24o : | o | 22o | o---> xi
* | : | 10 | /| |
* | 3o....|.........o....|../.|....o
* | . | | / | / 2
* | . 21| 13|/ | /
* 12 o--------------o--------------o | /
* | . | | |/
* | 11o | 20o | o
* | . | | / 9
* | . | | /
* | . | | /
* |. | |/
* o--------------o--------------o
* 0 8 1
* \endverbatim
*
* (xi, eta, zeta) in [-1,1]^3 are the reference element coordinates
* associated with the given numbering.
*
* \author Benjamin S. Kirk
* \date 2002
* \brief A 3D hexahedral element with 27 nodes.
*/
class Hex27 final : public Hex
{
public:
/**
* Constructor. By default this element has no parent.
*/
explicit
Hex27 (Elem * p=nullptr) :
Hex(Hex27::n_nodes(), p, _nodelinks_data)
{}
Hex27 (Hex27 &&) = delete;
Hex27 (const Hex27 &) = delete;
Hex27 & operator= (const Hex27 &) = delete;
Hex27 & operator= (Hex27 &&) = delete;
virtual ~Hex27() = default;
/**
* \returns \p HEX27.
*/
virtual ElemType type () const override { return HEX27; }
/**
* \returns 27.
*/
virtual unsigned int n_nodes() const override { return num_nodes; }
/**
* \returns 8.
*/
virtual unsigned int n_sub_elem() const override { return 8; }
/**
* \returns \p true if the specified (local) node number is a vertex.
*/
virtual bool is_vertex(const unsigned int i) const override;
/**
* \returns \p true if the specified (local) node number is an edge.
*/
virtual bool is_edge(const unsigned int i) const override;
/**
* \returns \p true if the specified (local) node number is a face.
*/
virtual bool is_face(const unsigned int i) const override;
/**
* \returns \p true if the specified (local) node number is on the
* specified side.
*/
virtual bool is_node_on_side(const unsigned int n,
const unsigned int s) const override;
virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override;
virtual const unsigned int * nodes_on_side_ptr(const unsigned short s) const override final
{ return this->_nodes_on_side_ptr<Hex27>(s); }
virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override;
virtual const unsigned int * nodes_on_edge_ptr(const unsigned short e) const override final
{ return this->_nodes_on_edge_ptr<Hex27>(e); }
/**
* \returns \p true if the specified (local) node number is on the
* specified edge.
*/
virtual bool is_node_on_edge(const unsigned int n,
const unsigned int e) const override;
/**
* \returns \p true if the element map is definitely affine within
* numerical tolerances.
*/
virtual bool has_affine_map () const override;
/**
* \returns SECOND.
*/
virtual Order default_order() const override;
/**
* Don't hide Elem::key() defined in the base class.
*/
using Elem::key;
/**
* \returns An id associated with the \p s side of this element.
* The id is not necessarily unique, but should be close. This is
* particularly useful in the \p MeshBase::find_neighbors() routine.
*
* We reimplement this method here for the \p Hex27 since we can
* use the center node of each face to provide a perfect (unique)
* key.
*/
virtual dof_id_type key (const unsigned int s) const override;
/**
* \returns \p Hex27::side_nodes_map[side][side_node] after doing some range checking.
*/
virtual unsigned int local_side_node(unsigned int side,
unsigned int side_node) const override;
/**
* \returns \p Hex27::edge_nodes_map[edge][edge_node] after doing some range checking.
*/
virtual unsigned int local_edge_node(unsigned int edge,
unsigned int edge_node) const override;
/**
* Builds a \p QUAD9 built coincident with face i.
* The \p std::unique_ptr<Elem> handles the memory aspect.
*/
virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i,
bool proxy=false) override;
/**
* Rebuilds a \p QUAD9 built coincident with face i.
*/
virtual void build_side_ptr (std::unique_ptr<Elem> & elem,
const unsigned int i) override;
/**
* Builds a \p EDGE3 built coincident with edge i.
* The \p std::unique_ptr<Elem> handles the memory aspect.
*/
virtual std::unique_ptr<Elem> build_edge_ptr (const unsigned int i) override;
/**
* Rebuilds a \p EDGE3 built coincident with edge i.
*/
virtual void build_edge_ptr (std::unique_ptr<Elem> & edge, const unsigned int i) override;
virtual void connectivity(const unsigned int sc,
const IOPackage iop,
std::vector<dof_id_type> & conn) const override;
/**
* \returns 2 for all edge nodes, 4 for all face nodes, and
* 8 for the bubble node.
*/
virtual unsigned int n_second_order_adjacent_vertices (const unsigned int) const override;
/**
* \returns The element-local number of the \f$ v^{th} \f$ vertex
* that defines the \f$ n^{th} \f$ second-order node.
*
* \note \p n is counted as depicted above, \f$ 8 \le n < 27 \f$.
*/
virtual unsigned short int second_order_adjacent_vertex (const unsigned int n,
const unsigned int v) const override;
/**
* \returns The child number \p c and element-local index \p v of the
* \f$ n^{th} \f$ second-order node on the parent element. See
* elem.h for further details.
*/
virtual std::pair<unsigned short int, unsigned short int>
second_order_child_vertex (const unsigned int n) const override;
/**
* Geometric constants for Hex27.
*/
static const int num_nodes = 27;
static const int num_sides = 6;
static const int num_edges = 12;
static const int num_children = 8;
static const int nodes_per_side = 9;
static const int nodes_per_edge = 3;
/**
* This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ side to
* element node numbers.
*/
static const unsigned int side_nodes_map[num_sides][nodes_per_side];
/**
* This maps the \f$ j^{th} \f$ node of the \f$ i^{th} \f$ edge to
* element node numbers.
*/
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge];
/**
* A specialization for computing the volume of a Hex27.
*/
virtual Real volume () const override;
virtual void permute(unsigned int perm_num) override final;
virtual void flip(BoundaryInfo *) override final;
unsigned int center_node_on_side(const unsigned short side) const override final;
ElemType side_type (const unsigned int s) const override final;
/**
* \returns 9. Every side has eight nodes.
*/
virtual unsigned int n_nodes_on_side(const unsigned short s) const override final
{ return this->_n_nodes_on_side_constant<Hex27>(s); }
/**
* \returns 3. Every edge has three nodes.
*/
virtual unsigned int n_nodes_on_edge(const unsigned short e) const override final
{ return this->_n_nodes_on_edge_constant<Hex27>(e); }
protected:
/**
* Data for links to nodes.
*/
Node * _nodelinks_data[num_nodes];
#ifdef LIBMESH_ENABLE_AMR
/**
* Matrix used to create the elements children.
*/
virtual Real embedding_matrix (const unsigned int i,
const unsigned int j,
const unsigned int k) const override
{ return _embedding_matrix[i][j][k]; }
/**
* Matrix that computes new nodal locations/solution values
* from current nodes/solution.
*/
static const Real _embedding_matrix[num_children][num_nodes][num_nodes];
LIBMESH_ENABLE_TOPOLOGY_CACHES;
#endif // LIBMESH_ENABLE_AMR
private:
/**
* Matrix that tells which vertices define the location
* of mid-side (or second-order) nodes. This matrix only
* covers the nodes that are unique to \p Hex27, while the
* second-order-nodes that are identical with \p Hex20 are covered
* through the \p _second_order_adjacent_vertices matrix in
* \p cell_hex.C.
*
* \note This matrix also does not cover the bubble node. The
* interpolation is trivial and would only blow up the size of this
* matrix.
*/
static const unsigned short int _remaining_second_order_adjacent_vertices[6][4];
};
} // namespace libMesh
#endif // LIBMESH_CELL_HEX27_H