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solution_function.h
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// The libMesh Finite Element Library.
// Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef SOLUTION_FUNCTION_H
#define SOLUTION_FUNCTION_H
// libMesh includes
#include "libmesh/function_base.h"
// Example includes
#include "grad_div_exact_solution.h"
// C++ includes
#include <memory>
using namespace libMesh;
class SolutionFunction : public FunctionBase<Number>
{
public:
SolutionFunction() = default;
~SolutionFunction() = default;
virtual Number operator() (const Point &,
const Real = 0)
{ libmesh_not_implemented(); }
virtual void operator() (const Point & p,
const Real,
DenseVector<Number> & output)
{
output.zero();
output(0) = soln(p)(0);
output(1) = soln(p)(1);
output(2) = soln(p)(2);
}
virtual Number component(unsigned int component_in,
const Point & p,
const Real)
{
DenseVector<Number> outvec(3);
(*this)(p, 0, outvec);
return outvec(component_in);
}
virtual std::unique_ptr<FunctionBase<Number>> clone() const
{ return std::make_unique<SolutionFunction>(); }
private:
GradDivExactSolution soln;
};
class SolutionGradient : public FunctionBase<Gradient>
{
public:
SolutionGradient() = default;
~SolutionGradient() = default;
virtual Gradient operator() (const Point &, const Real = 0)
{ libmesh_not_implemented(); }
virtual void operator() (const Point & p,
const Real,
DenseVector<Gradient> & output)
{
output.zero();
output(0) = soln.grad(p).row(0);
output(1) = soln.grad(p).row(1);
output(2) = soln.grad(p).row(2);
}
virtual Gradient component(unsigned int component_in,
const Point & p,
const Real)
{
DenseVector<Gradient> outvec(3);
(*this)(p, 0, outvec);
return outvec(component_in);
}
virtual std::unique_ptr<FunctionBase<Gradient>> clone() const
{ return std::make_unique<SolutionGradient>(); }
private:
GradDivExactSolution soln;
};
#endif // SOLUTION_FUNCTION_H