@@ -5,74 +5,73 @@ Rust-Lightning
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[ ![ Documentation] ( https://img.shields.io/static/v1?logo=read-the-docs&label=docs.rs&message=lightning&color=informational )] ( https://docs.rs/lightning/ )
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[ ![ Safety Dance] ( https://img.shields.io/badge/unsafe-forbidden-success.svg )] ( https://github.com/rust-secure-code/safety-dance/ )
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- Rust-Lightning is a Bitcoin Lightning library written in Rust. The main crate,
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+ ` rust-lightning ` is a Bitcoin Lightning library written in Rust. The main crate,
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` lightning ` , does not handle networking, persistence, or any other I/O. Thus,
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it is runtime-agnostic, but users must implement basic networking logic, chain
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interactions, and disk storage. More information is available in the ` About `
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section.
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- The ` lightning-net-tokio ` crate implements Lightning networking using the
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- [ Tokio] ( https://github.com/tokio-rs/tokio ) async runtime.
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-
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- The ` lightning-persister ` crate implements persistence for channel data that
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- is crucial to avoiding loss of channel funds. Sample modules for persistence of
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- other Rust-Lightning data is coming soon.
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-
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Status
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------
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-
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- The project implements all of the BOLT specifications in the 1.0 spec . The
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+ The project implements all of the [ BOLT
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+ specifications] ( https://github.com/lightning/bolts ) . The
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implementation has pretty good test coverage that is expected to continue to
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improve. It is also anticipated that as developers begin using the API, the
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lessons from that will result in changes to the API, so any developer using this
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API at this stage should be prepared to embrace that. The current state is
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- sufficient for a developer or project to experiment with it. Recent increased
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- contribution rate to the project is expected to lead to a high quality, stable,
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- production-worthy implementation in 2021.
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+ sufficient for a developer or project to experiment with it.
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- Communications for Rust-Lightning and Lightning Development Kit happens through our LDK
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- [ slack ] ( https://join.slack.com/t/lightningdevkit/shared_invite/zt-tte36cb7-r5f41MDn3ObFtDu~N9dCrQ ) & [ discord ] ( https://discord.gg/5AcknnMfBw ) channels.
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+ Communications for ` rust-lightning ` and Lightning Development Kit happen through
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+ our LDK [ Discord ] ( https://discord.gg/5AcknnMfBw ) channels.
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Crates
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-----------
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- 1 . [ lightning] ( ./lightning )
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- The Core of the LDK library, implements the lightning protocol, channel state machine,
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- and on-chain logic. Supports no-std and exposes on relatively low-level interfaces.
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+ 1 . [ lightning] ( ./lightning )
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+ The core of the LDK library, implements the Lightning protocol, channel state machine,
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+ and on-chain logic. Supports ` no-std ` and exposes only relatively low-level interfaces.
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2 . [ lightning-background-processor] ( ./lightning-background-processor )
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Utilities to perform required background tasks for Rust Lightning.
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3 . [ lightning-block-sync] ( ./lightning-block-sync )
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Utilities to fetch the chain data from a block source and feed them into Rust Lightning.
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4 . [ lightning-invoice] ( ./lightning-invoice )
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- Data structures to parse and serialize BOLT11 lightning invoices.
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+ Data structures to parse and serialize
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+ [ BOLT #11 ] ( https://github.com/lightning/bolts/blob/master/11-payment-encoding.md )
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+ Lightning invoices.
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5 . [ lightning-net-tokio] ( ./lightning-net-tokio )
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- Implementation of the rust-lightning network stack using Tokio.
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- For Rust-Lightning clients which wish to make direct connections to Lightning P2P nodes,
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- this is a simple alternative to implementing the required network stack, especially for those already using Tokio.
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+ Implementation of the ` rust-lightning ` network stack using the
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+ [ Tokio] ( https://github.com/tokio-rs/tokio ) ` async ` runtime. For ` rust-lightning `
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+ clients which wish to make direct connections to Lightning P2P nodes, this is
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+ a simple alternative to implementing the required network stack, especially
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+ for those already using Tokio.
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6 . [ lightning-persister] ( ./lightning-persister )
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- Utilities to manage Rust-Lightning channel data persistence and retrieval.
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+ Implements utilities to manage ` rust-lightning ` channel data persistence and retrieval.
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+ Persisting channel data is crucial to avoiding loss of channel funds.
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7 . [ lightning-rapid-gossip-sync] ( ./lightning-rapid-gossip-sync )
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Client for rapid gossip graph syncing, aimed primarily at mobile clients.
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About
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-----------
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- LDK/Rust-Lightning is a generic library which allows you to build a lightning
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- node without needing to worry about getting all of the lightning state machine,
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+ LDK/` rust-lightning ` is a generic library which allows you to build a Lightning
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+ node without needing to worry about getting all of the Lightning state machine,
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routing, and on-chain punishment code (and other chain interactions) exactly
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- correct. Note that Rust-Lightning isn't, in itself, a node. There are various
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+ correct. Note that ` rust-lightning ` isn't, in itself, a node. There are various
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working/in progress demos which could be used as a node today, but if you "just"
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- want a generic lightning node, you're almost certainly better off with
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- ` c-lightning ` /` lnd ` - if, on the other hand, you want to integrate lightning
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- with custom features such as your own chain sync, your own key management, your
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- own data storage/backup logic, etc., LDK is likely your only option. Some
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- Rust-Lightning utilities such as those in ` chan_utils ` are also suitable for use
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- in non-LN Bitcoin applications such as DLCs and bulletin boards.
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-
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- We are currently working on a demo node which fetches blockchain data and
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- on-chain funds via Bitcoin Core RPC/REST. The individual pieces of that demo
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- are/will be composable, so you can pick the off-the-shelf parts you want and
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- replace the rest.
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-
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- In general, Rust-Lightning does not provide (but LDK has implementations of):
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+ want a generic Lightning node, you're almost certainly better off with [ Core
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+ Lightning] ( https://github.com/ElementsProject/lightning ) or
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+ [ LND] ( https://github.com/lightningnetwork/lnd ) . If, on the other hand, you want
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+ to integrate Lightning with custom features such as your own chain sync, your
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+ own key management, your own data storage/backup logic, etc., LDK is likely your
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+ only option. Some ` rust-lightning ` utilities such as those in
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+ [ ` chan_utils ` ] ( ./lightning/src/ln/chan_utils.rs ) are also suitable for use in
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+ non-LN Bitcoin applications such as Discreet Log Contracts (DLCs) and bulletin boards.
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+
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+ A sample node which fetches blockchain data and manages on-chain funds via the
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+ Bitcoin Core RPC/REST interface is available
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+ [ here] ( https://github.com/lightningdevkit/ldk-sample/ ) . The individual pieces of
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+ that demo are composable, so you can pick the off-the-shelf parts you want
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+ and replace the rest.
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+
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+ In general, ` rust-lightning ` does not provide (but LDK has implementations of):
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* on-disk storage - you can store the channel state any way you want - whether
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Google Drive/iCloud, a local disk, any key-value store/database/a remote
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server, or any combination of them - we provide a clean API that provides
@@ -84,21 +83,21 @@ In general, Rust-Lightning does not provide (but LDK has implementations of):
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informed of, which is compatible with Electrum server requests/neutrino
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filtering/etc.
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* UTXO management - RL/LDK owns on-chain funds as long as they are claimable as
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- a part of a lightning output which can be contested - once a channel is closed
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+ part of a Lightning output which can be contested - once a channel is closed
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and all on-chain outputs are spendable only by the user, we provide users
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notifications that a UTXO is "theirs" again and it is up to them to spend it
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as they wish. Additionally, channel funding is accomplished with a generic API
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which notifies users of the output which needs to appear on-chain, which they
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can then create a transaction for. Once a transaction is created, we handle
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the rest. This is a large part of our API's goals - making it easier to
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- integrate lightning into existing on-chain wallets which have their own
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+ integrate Lightning into existing on-chain wallets which have their own
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on-chain logic - without needing to move funds in and out of a separate
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- lightning wallet with on-chain transactions and a separate private key system.
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- * networking - to enable a user to run a full lightning node on an embedded
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+ Lightning wallet with on-chain transactions and a separate private key system.
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+ * networking - to enable a user to run a full Lightning node on an embedded
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machine, we don't specify exactly how to connect to another node at all! We
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provide a default implementation which uses TCP sockets, but, e.g., if you
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- wanted to run your full lightning node on a hardware wallet, you could, by
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- piping the lightning network messages over USB/serial and then sending them in
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+ wanted to run your full Lightning node on a hardware wallet, you could, by
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+ piping the Lightning network messages over USB/serial and then sending them in
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a TCP socket from another machine.
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* private keys - again we have "default implementations", but users can chose to
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provide private keys to RL/LDK in any way they wish following a simple API. We
@@ -111,25 +110,24 @@ https://vimeo.com/showcase/8372504/video/412818125
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Design Goal
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-----------
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- The goal is to provide a full-featured but also incredibly flexible lightning
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+ The goal is to provide a full-featured but also incredibly flexible Lightning
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implementation, allowing the user to decide how they wish to use it. With that
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in mind, everything should be exposed via simple, composable APIs. More
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- information about Rust-Lightning 's flexibility is provided in the ` About `
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+ information about ` rust-lightning ` 's flexibility is provided in the ` About `
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section above.
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For security reasons, do not add new dependencies. Really do not add new
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non-optional/non-test/non-library dependencies. Really really do not add
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dependencies with dependencies. Do convince Andrew to cut down dependency usage
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- in rust-bitcoin.
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+ in ` rust-bitcoin ` .
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Rust-Lightning vs. LDK (Lightning Development Kit)
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-------------
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- Rust-Lightning refers to the core ` lightning ` crate within this repo, whereas
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- LDK encompasses Rust-Lightning and all of its sample modules and crates (e.g.
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+ ` rust-lightning ` refers to the core ` lightning ` crate within this repo, whereas
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+ LDK encompasses ` rust-lightning ` and all of its sample modules and crates (e.g.
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the ` lightning-persister ` crate), language bindings, sample node
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- implementation(s), and other tools built around using Rust-Lightning for
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- lightning integration or building a lightning node.
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+ implementation(s), and other tools built around using ` rust-lightning ` for
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+ Lightning integration or building a Lightning node.
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Tagline
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-------
@@ -144,7 +142,7 @@ Contributors are warmly welcome, see [CONTRIBUTING.md](CONTRIBUTING.md).
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Project Architecture
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---------------------
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- For a Rust-Lightning high-level API introduction, see [ ARCH.md] ( ARCH.md ) .
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+ For a ` rust-lightning ` high-level API introduction, see [ ARCH.md] ( ARCH.md ) .
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License is either Apache-2.0 or MIT, at the option of the user (ie dual-license
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Apache-2.0 and MIT).
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