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main.go
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package _0232
type MyQueue struct {
in []int
out []int
}
/** Initialize your data structure here. */
func Constructor() MyQueue {
return MyQueue{
in: make([]int, 0),
out: make([]int, 0),
}
}
/** Push element x to the back of queue. */
func (this *MyQueue) Push(x int) {
this.in = append(this.in, x)
}
/** Removes the element from in front of queue and returns that element. */
func (this *MyQueue) Pop() int {
if len(this.out) > 0 {
x := this.out[len(this.out)-1]
this.out = this.out[0 : len(this.out)-1]
return x
}
this.in2out()
return this.Pop()
}
func (this *MyQueue) in2out() {
for len(this.in) > 0 {
this.out = append(this.out, this.in[len(this.in)-1])
this.in = this.in[:len(this.in)-1]
}
}
/** Get the front element. */
func (this *MyQueue) Peek() int {
if len(this.out) > 0 {
return this.out[len(this.out)-1]
}
this.in2out()
return this.Peek()
}
/** Returns whether the queue is empty. */
func (this *MyQueue) Empty() bool {
return len(this.out) == 0 && len(this.in) == 0
}
/**
* Your MyQueue object will be instantiated and called as such:
* obj := Constructor();
* obj.Push(x);
* param_2 := obj.Pop();
* param_3 := obj.Peek();
* param_4 := obj.Empty();
*/