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Blender Exporter: No MorphTargets with BufferGeometry #10932
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After a quick glance at the python source code, it's seems that this feature is not yet implemented. |
It looks like _parse_buffer_geometry needs an enhancement in order to parse morph targets for |
The JSON Blender exporter has been removed with Also see: https://threejs.org/docs/#manual/introduction/Loading-3D-models |
Description of the problem
I'm trying to export a simple mesh with a morph target based animation. When i choose
Geometry
as geometry type, everything works fine. But when i chooseBufferGeometry
(see screenshot), the mesh is exported without morph targets.Blender 2.76b, Ubuntu, 16.04. I've provided the project file as an attachment.
Three.js version
Browser
OS
Hardware Requirements (graphics card, VR Device, ...)
Attachments
cube.blend.zip
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