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index.js
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'use strict'
const multiaddr = require('multiaddr')
/*
* Valid combinations
*/
const DNS4 = base('dns4')
const DNS6 = base('dns6')
const DNS = or(
base('dns'),
base('dnsaddr'),
DNS4,
DNS6
)
const IP = or(base('ip4'), base('ip6'))
const TCP = or(
and(IP, base('tcp')),
and(DNS, base('tcp'))
)
const UDP = and(IP, base('udp'))
const UTP = and(UDP, base('utp'))
const WebSockets = or(
and(TCP, base('ws')),
and(DNS, base('ws'))
)
const WebSocketsSecure = or(
and(TCP, base('wss')),
and(DNS, base('wss'))
)
const HTTP = or(
and(TCP, base('http')),
and(IP, base('http')),
and(DNS, base('http'))
)
const HTTPS = or(
and(TCP, base('https')),
and(IP, base('https')),
and(DNS, base('https'))
)
const WebRTCStar = or(
and(WebSockets, base('p2p-webrtc-star'), base('p2p')),
and(WebSocketsSecure, base('p2p-webrtc-star'), base('p2p')),
and(WebSockets, base('p2p-webrtc-star')),
and(WebSocketsSecure, base('p2p-webrtc-star'))
)
const WebSocketStar = or(
and(WebSockets, base('p2p-websocket-star'), base('p2p')),
and(WebSocketsSecure, base('p2p-websocket-star'), base('p2p')),
and(WebSockets, base('p2p-websocket-star')),
and(WebSocketsSecure, base('p2p-websocket-star'))
)
const WebRTCDirect = or(
and(HTTP, base('p2p-webrtc-direct')),
and(HTTPS, base('p2p-webrtc-direct'))
)
const Reliable = or(
WebSockets,
WebSocketsSecure,
HTTP,
HTTPS,
WebRTCStar,
WebRTCDirect,
TCP,
UTP
)
// Unlike ws-star, stardust can run over any transport thus removing the requirement for websockets (but don't even think about running a stardust server over webrtc-star ;) )
const Stardust = or(
and(Reliable, base('p2p-stardust'), base('p2p')),
and(Reliable, base('p2p-stardust'))
)
const _P2P = or(
and(Reliable, base('p2p')),
WebRTCStar,
base('p2p')
)
const _Circuit = or(
and(_P2P, base('p2p-circuit'), _P2P),
and(_P2P, base('p2p-circuit')),
and(base('p2p-circuit'), _P2P),
and(Reliable, base('p2p-circuit')),
and(base('p2p-circuit'), Reliable),
base('p2p-circuit')
)
const CircuitRecursive = () => or(
and(_Circuit, CircuitRecursive),
_Circuit
)
const Circuit = CircuitRecursive()
const P2P = or(
and(Circuit, _P2P, Circuit),
and(_P2P, Circuit),
and(Circuit, _P2P),
Circuit,
_P2P
)
exports.DNS = DNS
exports.DNS4 = DNS4
exports.DNS6 = DNS6
exports.IP = IP
exports.TCP = TCP
exports.UDP = UDP
exports.UTP = UTP
exports.HTTP = HTTP
exports.HTTPS = HTTPS
exports.WebSockets = WebSockets
exports.WebSocketsSecure = WebSocketsSecure
exports.WebSocketStar = WebSocketStar
exports.WebRTCStar = WebRTCStar
exports.WebRTCDirect = WebRTCDirect
exports.Reliable = Reliable
exports.Stardust = Stardust
exports.Circuit = Circuit
exports.P2P = P2P
exports.IPFS = P2P
/*
* Validation funcs
*/
function makeMatchesFunction (partialMatch) {
return function matches (a) {
if (!multiaddr.isMultiaddr(a)) {
try {
a = multiaddr(a)
} catch (err) { // catch error
return false // also if it's invalid it's propably not matching as well so return false
}
}
const out = partialMatch(a.protoNames())
if (out === null) {
return false
}
return out.length === 0
}
}
function and () {
const args = Array.from(arguments)
function partialMatch (a) {
if (a.length < args.length) {
return null
}
args.some((arg) => {
a = typeof arg === 'function'
? arg().partialMatch(a)
: arg.partialMatch(a)
if (a === null) {
return true
}
})
return a
}
return {
toString: function () { return '{ ' + args.join(' ') + ' }' },
input: args,
matches: makeMatchesFunction(partialMatch),
partialMatch: partialMatch
}
}
function or () {
const args = Array.from(arguments)
function partialMatch (a) {
let out = null
args.some((arg) => {
const res = typeof arg === 'function'
? arg().partialMatch(a)
: arg.partialMatch(a)
if (res) {
out = res
return true
}
})
return out
}
const result = {
toString: function () { return '{ ' + args.join(' ') + ' }' },
input: args,
matches: makeMatchesFunction(partialMatch),
partialMatch: partialMatch
}
return result
}
function base (n) {
const name = n
function matches (a) {
if (typeof a === 'string') {
try {
a = multiaddr(a)
} catch (err) { // catch error
return false // also if it's invalid it's propably not matching as well so return false
}
}
const pnames = a.protoNames()
if (pnames.length === 1 && pnames[0] === name) {
return true
}
return false
}
function partialMatch (protos) {
if (protos.length === 0) {
return null
}
if (protos[0] === name) {
return protos.slice(1)
}
return null
}
return {
toString: function () { return name },
matches: matches,
partialMatch: partialMatch
}
}