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make-spawn-args.js
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/* eslint camelcase: "off" */
const isWindows = require('./is-windows.js')
const setPATH = require('./set-path.js')
const { chmodSync: chmod, writeFileSync: writeFile } = require('fs')
const { tmpdir } = require('os')
const { resolve } = require('path')
const which = require('which')
const npm_config_node_gyp = require.resolve('node-gyp/bin/node-gyp.js')
const escape = require('./escape.js')
const makeSpawnArgs = options => {
const {
event,
path,
scriptShell = isWindows ? process.env.ComSpec || 'cmd' : 'sh',
env = {},
stdio,
cmd,
args = [],
stdioString = false,
} = options
let scriptFile
let script = ''
const isCmd = /(?:^|\\)cmd(?:\.exe)?$/i.test(scriptShell)
if (isCmd) {
scriptFile = resolve(tmpdir(), `${event}-${Date.now()}.cmd`)
script += '@echo off\n'
script += `${cmd} ${args.map((arg) => escape.cmd(arg)).join(' ')}`
} else {
const shellPath = which.sync(scriptShell)
scriptFile = resolve(tmpdir(), `${event}-${Date.now()}.sh`)
script += `#!${shellPath}\n`
script += `${cmd} ${args.map((arg) => escape.sh(arg)).join(' ')}`
}
writeFile(scriptFile, script)
if (!isCmd) {
chmod(scriptFile, '0775')
}
const spawnArgs = isCmd ? ['/d', '/s', '/c', scriptFile] : ['-c', scriptFile]
const spawnOpts = {
env: setPATH(path, {
// we need to at least save the PATH environment var
...process.env,
...env,
npm_package_json: resolve(path, 'package.json'),
npm_lifecycle_event: event,
npm_lifecycle_script: cmd,
npm_config_node_gyp,
}),
stdioString,
stdio,
cwd: path,
...(isCmd ? { windowsVerbatimArguments: true } : {}),
}
return [scriptShell, spawnArgs, spawnOpts]
}
module.exports = makeSpawnArgs