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Fix blurriness dependent on position (cocos2d#3387)
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Diff for: cocos2d/core/CCDirectorWebGL.js

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@@ -215,7 +215,7 @@ cc.game.addEventListener(cc.game.EVENT_RENDERER_INITED, function () {
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};
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_p.getZEye = function () {
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return (this._winSizeInPoints.height / 1.1566 );
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return (this._winSizeInPoints.height / 1.15469993750);
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};
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_p.setViewport = function () {

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