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Ignore pattern possible? #266
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No, but the
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Not entirely because Unity creates .meta files for things like directories, too, which the file nesting doesn't seem to handle. Can you do directory level nesting? The help didn't indicate that you could. |
No, that can't really work from a UI perspective. I will add the ability to hide with a pattern as well. |
I just pushed an update to the require("neo-tree").setup({
filesystem = {
filtered_items = {
visible = false, -- when true, they will just be displayed differently than normal items
hide_dotfiles = true,
hide_gitignored = true,
hide_by_name = {
".DS_Store",
"thumbs.db",
--"node_modules",
},
hide_by_pattern = {
"*.meta",
"*.prefab"
},
},
}
})
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I was wondering if there was any config for ignoring patterns in neo-tree? I'm working in Unity and generally don't want to see *.meta and *.prefab files, but it seemed like the config was full filename only.
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