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The first item `CSharp` corresponds to the name of the language as defined in tokei. The second item `csharp.ascii` is the name of the file containing the ascii logo, this file has to be placed in the _./resources_ folder (more info below). The third item `C#` is the display name. Then we have the colors used to customize the look of the ascii logo when displayed to the screen. The last item `c#` is required only if the Enum name `CSharp` doesn't match the display name `C#`.
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@@ -89,13 +89,17 @@ Remarks:
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- Your ascii logo's dimensions must fall below `25*45` (height\*width). The CI will fail otherwise.
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- You can use `{N}` to color the ascii which will utilize the vec! of colors defined in `define_language!`
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- Make sure to trim any unnecessary trailing whitespaces
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- Make sure if you use true_colors that the number of true_colors matches the number of basic_colors
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- See example here [Ascii Art From Image File Using Python Image Library](https://github.com/o2sh/onefetch/wiki/ASCII-Art-From-Image-Using-Python-Image-Library)
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- These are all equal color schemes, notice that a shortcut to duplicate the basic colors is to leave out true_colors entirely:
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