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Render failed when including multiple composite object #407
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Same for me on macos (python 3.7.3, mujoco200, mujoco-py 2.0.2.2), might be related to #373 ? |
Maybe you should add a prefix for every composite object when you construct multiple composite objects. |
I also faced a similar issue while working with multiple soft bodies in the simulation. Below is an example on how to add prefix for multiple composite bodies, as mentioned by @JadeCong
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Hi,
I was trying to simulate deformable object with mujoco200 and mujoco-py.
There are two composite bodies in the XML file. Mujoco-py failed to render objects that don't include composite bodies. However, if I remove one composite body and left with only one, everything is fine.
Here's the XML file I used:
And the python scripts to test the render issue:
By commenting out one of the composite body, the render is back to normal.
Environment
output of:
echo $LD_LIBRARY_PATH
: /home/jc/catkin_ws/devel/lib:/opt/ros/kinetic/lib:/opt/ros/kinetic/lib/x86_64-linux-gnu:/home/jc/.mujoco/mujoco200/bin:/usr/lib/nvidia-410output of:
echo $HOME
: /home/jcoutput of:
echo $USER
: jcThe text was updated successfully, but these errors were encountered: