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output_file = "zoom.mp4" # name of output file (this will be saved in the folder with the key frames)
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preview_output = False # if enabled this will show a preview of the video in a window as it renders
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zoom_out = False # if enabled this will zoom out instead of zooming in
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+ rotate_speed = 0. # change from 0. if you _really_ want to barf
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acceleration_smoothing = 0. #1.8 # if > 0. this slows the start and stop, good values are 1 to 3
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video_size = (1920 * 2 , 1080 * 2 ) # video output resolution
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encode_lossless = False # set to True to make an uncompressed video file (this will take a lot of disk space)
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scaleX = ((expand_left + expand_right )/ 100. + 1. ) ** (- z )
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scaleY = ((expand_top + expand_bottom )/ 100. + 1. ) ** (- z )
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glScalef (scaleX * aspect_adjustmentX , scaleY * aspect_adjustmentY , 1. )
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+ glRotatef (t * rotate_speed , 0. , 0. , 1. )
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glBindTexture (GL_TEXTURE_2D , frame_textures [f0 ])
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glBegin (GL_QUADS )
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