Interchange two complex double-precision floating-point vectors.
This BLAS level 1 routine interchanges complex double-precision floating-point vectors x
and y
. The operation is performed in-place, with x
being overwritten with the values from y
, and y
being overwritten with the values from x
.
var zswap = require( '@stdlib/blas/base/zswap' );
Interchange two complex double-precision floating-point vectors.
var Complex128Array = require( '@stdlib/array/complex128' );
var real = require( '@stdlib/complex/real' );
var imag = require( '@stdlib/complex/imag' );
var x = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
zswap( x.length, x, 1, y, 1 );
var z = y.get( 0 );
// returns <Complex128>
var re = real( z );
// returns 1.0
var im = imag( z );
// returns 2.0
z = x.get( 0 );
// returns <Complex128>
re = real( z );
// returns 0.0
im = imag( z );
// returns 0.0
The function has the following parameters:
- N: number of indexed elements.
- x: first input
Complex128Array
. - strideX: index increment for
x
. - y: second input
Complex128Array
. - strideY: index increment for
y
.
The N
and stride parameters determine how values from x
are interchanged with values from y
. For example, to interchange in reverse order every other value in x
into the first N
elements of y
,
var Complex128Array = require( '@stdlib/array/complex128' );
var real = require( '@stdlib/complex/real' );
var imag = require( '@stdlib/complex/imag' );
var x = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] );
var y = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
zswap( 2, x, -2, y, 1 );
var z = y.get( 0 );
// returns <Complex128>
var re = real( z );
// returns 5.0
var im = imag( z );
// returns 6.0
z = x.get( 0 );
// returns <Complex128>
re = real( z );
// returns 0.0
im = imag( z );
// returns 0.0
Note that indexing is relative to the first index. To introduce an offset, use typed array
views.
var Complex128Array = require( '@stdlib/array/complex128' );
var real = require( '@stdlib/complex/real' );
var imag = require( '@stdlib/complex/imag' );
// Initial arrays...
var x0 = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] );
var y0 = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
// Create offset views...
var x1 = new Complex128Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Complex128Array( y0.buffer, y0.BYTES_PER_ELEMENT*2 ); // start at 3rd element
// Interchange in reverse order every other value from `x1` into `y1`...
zswap( 2, x1, -2, y1, 1 );
var z = y0.get( 2 );
// returns <Complex128>
var re = real( z );
// returns 7.0
var im = imag( z );
// returns 8.0
z = x0.get( 1 );
// returns <Complex128>
re = real( z );
// returns 0.0
im = imag( z );
// returns 0.0
Interchange two complex double-precision floating-point vectors using alternative indexing semantics.
var Complex128Array = require( '@stdlib/array/complex128' );
var real = require( '@stdlib/complex/real' );
var imag = require( '@stdlib/complex/imag' );
var x = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
zswap.ndarray( x.length, x, 1, 0, y, 1, 0 );
var z = y.get( 0 );
// returns <Complex128>
var re = real( z );
// returns 1.0
var im = imag( z );
// returns 2.0
z = x.get( 0 );
// returns <Complex128>
re = real( z );
// returns 0.0
im = imag( z );
// returns 0.0
The function has the following additional parameters:
- offsetX: starting index for
x
. - offsetY: starting index for
y
.
While typed array
views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example, to interchange every other value in x
starting from the second value into the last N
elements in y
where x[i] = y[n]
, x[i+2] = y[n-1]
, and so on,
var Complex128Array = require( '@stdlib/array/complex128' );
var real = require( '@stdlib/complex/real' );
var imag = require( '@stdlib/complex/imag' );
var x = new Complex128Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] );
var y = new Complex128Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
zswap.ndarray( 2, x, 2, 1, y, -1, y.length-1 );
var z = y.get( y.length-1 );
// returns <Complex128>
var re = real( z );
// returns 3.0
var im = imag( z );
// returns 4.0
z = x.get( x.length-1 );
// returns <Complex128>
re = real( z );
// returns 0.0
im = imag( z );
// returns 0.0
var discreteUniform = require( '@stdlib/random/base/discrete-uniform' );
var filledarrayBy = require( '@stdlib/array/filled-by' );
var Complex128 = require( '@stdlib/complex/float64' );
var zswap = require( '@stdlib/blas/base/zswap' );
function rand() {
return new Complex128( discreteUniform( 0, 10 ), discreteUniform( -5, 5 ) );
}
var x = filledarrayBy( 10, 'complex128', rand );
console.log( x.get( 0 ).toString() );
var y = filledarrayBy( 10, 'complex128', rand );
console.log( y.get( 0 ).toString() );
// Swap elements in `x` into `y` starting from the end of `y`:
zswap( x.length, x, 1, y, -1 );
console.log( x.get( x.length-1 ).toString() );
console.log( y.get( y.length-1 ).toString() );