diff --git a/public/src/game objects/sprites/single sprite.js b/public/src/game objects/sprites/single sprite.js index f29eebddf..00448ab99 100644 --- a/public/src/game objects/sprites/single sprite.js +++ b/public/src/game objects/sprites/single sprite.js @@ -1,21 +1,26 @@ -var config = { - type: Phaser.AUTO, - backgroundColor: '#2d2d2d', - parent: 'phaser-example', - scene: { - preload: preload, - create: create +class Example extends Phaser.Scene +{ + constructor () + { + super(); } -}; -var game = new Phaser.Game(config); + preload () + { + this.load.image('bunny', 'assets/sprites/bunny.png'); + } -function preload () -{ - this.load.image('bunny', 'assets/sprites/bunny.png'); + create () + { + this.add.sprite(400, 300, 'bunny'); + } } -function create () -{ - this.add.sprite(400, 300, 'bunny'); -} +const config = { + type: Phaser.AUTO, + backgroundColor: '#000000', + parent: 'phaser-example', + scene: [ Example ] +}; + +const game = new Phaser.Game(config);