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array.js
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/**
* Copyright 2012-2020, Plotly, Inc.
* All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
var b64 = require('base64-arraybuffer');
var isPlainObject = require('./is_plain_object');
var isArray = Array.isArray;
// IE9 fallbacks
var ab = (typeof ArrayBuffer === 'undefined' || !ArrayBuffer.isView) ?
{isView: function() { return false; }} :
ArrayBuffer;
var dv = (typeof DataView === 'undefined') ?
function() {} :
DataView;
function isTypedArray(a) {
return ab.isView(a) && !(a instanceof dv);
}
exports.isTypedArray = isTypedArray;
function isArrayOrTypedArray(a) {
return isArray(a) || isTypedArray(a);
}
exports.isArrayOrTypedArray = isArrayOrTypedArray;
/*
* Test whether an input object is 1D.
*
* Assumes we already know the object is an array.
*
* Looks only at the first element, if the dimensionality is
* not consistent we won't figure that out here.
*/
function isArray1D(a) {
return !isArrayOrTypedArray(a[0]);
}
exports.isArray1D = isArray1D;
/*
* Ensures an array has the right amount of storage space. If it doesn't
* exist, it creates an array. If it does exist, it returns it if too
* short or truncates it in-place.
*
* The goal is to just reuse memory to avoid a bit of excessive garbage
* collection.
*/
exports.ensureArray = function(out, n) {
// TODO: typed array support here? This is only used in
// traces/carpet/compute_control_points
if(!isArray(out)) out = [];
// If too long, truncate. (If too short, it will grow
// automatically so we don't care about that case)
out.length = n;
return out;
};
var typedArrays = {
int8: typeof Int8Array !== 'undefined' ? Int8Array : null,
uint8: typeof Uint8Array !== 'undefined' ? Uint8Array : null,
uint8clamped: typeof Uint8ClampedArray !== 'undefined' ? Uint8ClampedArray : null,
int16: typeof Int16Array !== 'undefined' ? Int16Array : null,
uint16: typeof Uint16Array !== 'undefined' ? Uint16Array : null,
int32: typeof Int32Array !== 'undefined' ? Int32Array : null,
uint32: typeof Uint32Array !== 'undefined' ? Uint32Array : null,
float32: typeof Float32Array !== 'undefined' ? Float32Array : null,
float64: typeof Float64Array !== 'undefined' ? Float64Array : null,
};
exports.typedArrays = typedArrays;
exports.decodeTypedArraySpec = function(v) {
// Assume processed by coerceTypedArraySpec
v = coerceTypedArraySpec(v);
var T = typedArrays[v.dtype];
var buffer;
if(v.bvals.constructor === ArrayBuffer) {
// Already an ArrayBuffer
buffer = v.bvals;
} else {
// Decode, assuming a string
buffer = b64.decode(v.bvals);
}
// Check if 1d shape. If so, we're done
if(v.ndims === 1) {
// Construct single Typed array over entire buffer
return new T(buffer);
} else {
// Reshape into nested plain arrays with innermost
// level containing typed arrays
// We could eventually adopt an ndarray library
// Build cumulative product of dimensions
var cumulativeShape = v.shape.map(function(a, i) {
return a * (v.shape[i - 1] || 1);
});
// Loop of dimensions in reverse order
var nestedArray = [];
for(var dimInd = v.ndims - 1; dimInd > 0; dimInd--) {
var subArrayLength = v.shape[dimInd];
var numSubArrays = cumulativeShape[dimInd - 1];
var nextArray = [];
if(dimInd === v.ndims - 1) {
// First time through, we build the
// inner most typed arrays
for(var typedInd = 0; typedInd < numSubArrays; typedInd++) {
var typedOffset = typedInd * subArrayLength;
nextArray.push(
new T(buffer, typedOffset * T.BYTES_PER_ELEMENT, subArrayLength)
);
}
} else {
// Following times through, build
// next layer of nested arrays
for(var i = 0; i < numSubArrays; i++) {
var offset = i * subArrayLength;
nextArray.push(nextArray.slice(offset, offset + subArrayLength - 1));
}
}
// Update nested array with next nesting level
nestedArray = nextArray;
}
return nestedArray;
}
};
function isTypedArraySpec(v) {
// Assume v has not passed through
return isPlainObject(v) && typedArrays[v.dtype] && v.bvals && (
Number.isInteger(v.shape) ||
(isArrayOrTypedArray(v.shape) &&
v.shape.length > 0 &&
v.shape.every(function(d) { return Number.isInteger(d); }))
);
}
exports.isTypedArraySpec = isTypedArraySpec;
function coerceTypedArraySpec(v) {
// Assume isTypedArraySpec passed
var coerced = {dtype: v.dtype, bvals: v.bvals};
// Normalize shape to a list
if(Number.isInteger(v.shape)) {
coerced.shape = [v.shape];
} else {
coerced.shape = v.shape;
}
// Add length property
coerced.length = v.shape.reduce(function(a, b) { return a * b; });
// Add ndims
coerced.ndims = v.shape.length;
return coerced;
}
exports.coerceTypedArraySpec = coerceTypedArraySpec;
/*
* TypedArray-compatible concatenation of n arrays
* if all arrays are the same type it will preserve that type,
* otherwise it falls back on Array.
* Also tries to avoid copying, in case one array has zero length
* But never mutates an existing array
*/
exports.concat = function() {
var args = [];
var allArray = true;
var totalLen = 0;
var _constructor, arg0, i, argi, posi, leni, out, j;
for(i = 0; i < arguments.length; i++) {
argi = arguments[i];
leni = argi.length;
if(leni) {
if(arg0) args.push(argi);
else {
arg0 = argi;
posi = leni;
}
if(isArray(argi)) {
_constructor = false;
} else {
allArray = false;
if(!totalLen) {
_constructor = argi.constructor;
} else if(_constructor !== argi.constructor) {
// TODO: in principle we could upgrade here,
// ie keep typed array but convert all to Float64Array?
_constructor = false;
}
}
totalLen += leni;
}
}
if(!totalLen) return [];
if(!args.length) return arg0;
if(allArray) return arg0.concat.apply(arg0, args);
if(_constructor) {
// matching typed arrays
out = new _constructor(totalLen);
out.set(arg0);
for(i = 0; i < args.length; i++) {
argi = args[i];
out.set(argi, posi);
posi += argi.length;
}
return out;
}
// mismatched types or Array + typed
out = new Array(totalLen);
for(j = 0; j < arg0.length; j++) out[j] = arg0[j];
for(i = 0; i < args.length; i++) {
argi = args[i];
for(j = 0; j < argi.length; j++) out[posi + j] = argi[j];
posi += j;
}
return out;
};
exports.maxRowLength = function(z) {
return _rowLength(z, Math.max, 0);
};
exports.minRowLength = function(z) {
return _rowLength(z, Math.min, Infinity);
};
function _rowLength(z, fn, len0) {
if(isArrayOrTypedArray(z)) {
if(isArrayOrTypedArray(z[0])) {
var len = len0;
for(var i = 0; i < z.length; i++) {
len = fn(len, z[i].length);
}
return len;
} else {
return z.length;
}
}
return 0;
}