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Using scattergl with toself fill option results in a "ghost"/wrong/extra fill among the first points of each object. A minimal example creating three rectangles:
Using
scattergl
withtoself
fill option results in a "ghost"/wrong/extra fill among the first points of each object. A minimal example creating three rectangles:https://codepen.io/anon/pen/NBvbbv
Results in:
Also, using the same data with
scatter
type has the expected output:The text was updated successfully, but these errors were encountered: