@@ -12651,7 +12651,7 @@ module.exports = function identity(d) { return d; };
12651
12651
/* 19 */
12652
12652
/***/ (function(module, exports) {
12653
12653
12654
- module.exports = {"name":"plotlywidget","version":"0.8.0-rc.1","description":"The plotly.py ipywidgets library","author":"The plotly.py team","license":"MIT","main":"src/index.js","repository":{"type":"git","url":"https://github.com/plotly/plotly.py"},"keywords":["jupyter","widgets","ipython","ipywidgets","plotly"],"files":["src/**/*.js","dist/*.js"],"scripts":{"clean":"rimraf dist/ && rimraf ../plotlywidget/static","prepublish":"webpack","test":"echo \"Error: no test specified\" && exit 1"},"devDependencies":{"webpack":"^3.10.0","rimraf":"^2.6.1","ify-loader":"^1.1.0"},"dependencies":{"plotly.js":"1.45.1 ","@jupyter-widgets/base":"^1.0.0","lodash":"^4.17.4"},"jupyterlab":{"extension":"src/jupyterlab-plugin"}}
12654
+ module.exports = {"name":"plotlywidget","version":"0.8.0-rc.1","description":"The plotly.py ipywidgets library","author":"The plotly.py team","license":"MIT","main":"src/index.js","repository":{"type":"git","url":"https://github.com/plotly/plotly.py"},"keywords":["jupyter","widgets","ipython","ipywidgets","plotly"],"files":["src/**/*.js","dist/*.js"],"scripts":{"clean":"rimraf dist/ && rimraf ../plotlywidget/static","prepublish":"webpack","test":"echo \"Error: no test specified\" && exit 1"},"devDependencies":{"webpack":"^3.10.0","rimraf":"^2.6.1","ify-loader":"^1.1.0"},"dependencies":{"plotly.js":"1.45.2 ","@jupyter-widgets/base":"^1.0.0","lodash":"^4.17.4"},"jupyterlab":{"extension":"src/jupyterlab-plugin"}}
12655
12655
12656
12656
/***/ }),
12657
12657
/* 20 */
@@ -31615,7 +31615,7 @@ module.exports = function(module) {
31615
31615
/***/ (function(module, exports, __webpack_require__) {
31616
31616
31617
31617
/* WEBPACK VAR INJECTION */(function(global) {var require;var require;/**
31618
- * plotly.js v1.45.1
31618
+ * plotly.js v1.45.2
31619
31619
* Copyright 2012-2019, Plotly, Inc.
31620
31620
* All rights reserved.
31621
31621
* Licensed under the MIT license
@@ -72624,7 +72624,7 @@ var createShader = _dereq_('gl-shader')
72624
72624
72625
72625
var vertSrc = glslify(["precision mediump float;\n#define GLSLIFY 1\n\nattribute vec3 position, nextPosition;\nattribute float arcLength, lineWidth;\nattribute vec4 color;\n\nuniform vec2 screenShape;\nuniform float pixelRatio;\nuniform mat4 model, view, projection;\n\nvarying vec4 fragColor;\nvarying vec3 worldPosition;\nvarying float pixelArcLength;\n\nvec4 project(vec3 p) {\n return projection * view * model * vec4(p, 1.0);\n}\n\nvoid main() {\n vec4 startPoint = project(position);\n vec4 endPoint = project(nextPosition);\n\n vec2 A = startPoint.xy / startPoint.w;\n vec2 B = endPoint.xy / endPoint.w;\n\n float clipAngle = atan(\n (B.y - A.y) * screenShape.y,\n (B.x - A.x) * screenShape.x\n );\n\n vec2 offset = 0.5 * pixelRatio * lineWidth * vec2(\n sin(clipAngle),\n -cos(clipAngle)\n ) / screenShape;\n\n gl_Position = vec4(startPoint.xy + startPoint.w * offset, startPoint.zw);\n\n worldPosition = position;\n pixelArcLength = arcLength;\n fragColor = color;\n}\n"])
72626
72626
var forwardFrag = glslify(["precision mediump float;\n#define GLSLIFY 1\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform vec3 clipBounds[2];\nuniform sampler2D dashTexture;\nuniform float dashScale;\nuniform float opacity;\n\nvarying vec3 worldPosition;\nvarying float pixelArcLength;\nvarying vec4 fragColor;\n\nvoid main() {\n if (\n outOfRange(clipBounds[0], clipBounds[1], worldPosition) ||\n fragColor.a * opacity == 0.\n ) discard;\n\n float dashWeight = texture2D(dashTexture, vec2(dashScale * pixelArcLength, 0)).r;\n if(dashWeight < 0.5) {\n discard;\n }\n gl_FragColor = fragColor * opacity;\n}\n"])
72627
- var pickFrag = glslify(["precision mediump float;\n#define GLSLIFY 1\n\n#define FLOAT_MAX 1.70141184e38\n#define FLOAT_MIN 1.17549435e-38\n\nlowp vec4 encode_float_1604150559(highp float v) {\n highp float av = abs(v);\n\n //Handle special cases\n if(av < FLOAT_MIN) {\n return vec4(0.0, 0.0, 0.0, 0.0);\n } else if(v > FLOAT_MAX) {\n return vec4(127.0, 128.0, 0.0, 0.0) / 255.0;\n } else if(v < -FLOAT_MAX) {\n return vec4(255.0, 128.0, 0.0, 0.0) / 255.0;\n }\n\n highp vec4 c = vec4(0,0,0,0);\n\n //Compute exponent and mantissa\n highp float e = floor(log2(av));\n highp float m = av * pow(2.0, -e) - 1.0;\n \n //Unpack mantissa\n c[1] = floor(128.0 * m);\n m -= c[1] / 128.0;\n c[2] = floor(32768.0 * m);\n m -= c[2] / 32768.0;\n c[3] = floor(8388608.0 * m);\n \n //Unpack exponent\n highp float ebias = e + 127.0;\n c[0] = floor(ebias / 2.0);\n ebias -= c[0] * 2.0;\n c[1] += floor(ebias) * 128.0; \n\n //Unpack sign bit\n c[0] += 128.0 * step(0.0, -v);\n\n //Scale back to range\n return c / 255.0;\n}\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform float pickId;\nuniform vec3 clipBounds[2];\n\nvarying vec3 worldPosition;\nvarying float pixelArcLength;\nvarying vec4 fragColor;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], worldPosition)) discard;\n\n gl_FragColor = vec4(pickId/255.0, encode_float_1604150559(pixelArcLength).xyz);\n}"])
72627
+ var pickFrag = glslify(["precision mediump float;\n#define GLSLIFY 1\n\n#define FLOAT_MAX 1.70141184e38\n#define FLOAT_MIN 1.17549435e-38\n\nlowp vec4 encode_float_1540259130(highp float v) {\n highp float av = abs(v);\n\n //Handle special cases\n if(av < FLOAT_MIN) {\n return vec4(0.0, 0.0, 0.0, 0.0);\n } else if(v > FLOAT_MAX) {\n return vec4(127.0, 128.0, 0.0, 0.0) / 255.0;\n } else if(v < -FLOAT_MAX) {\n return vec4(255.0, 128.0, 0.0, 0.0) / 255.0;\n }\n\n highp vec4 c = vec4(0,0,0,0);\n\n //Compute exponent and mantissa\n highp float e = floor(log2(av));\n highp float m = av * pow(2.0, -e) - 1.0;\n \n //Unpack mantissa\n c[1] = floor(128.0 * m);\n m -= c[1] / 128.0;\n c[2] = floor(32768.0 * m);\n m -= c[2] / 32768.0;\n c[3] = floor(8388608.0 * m);\n \n //Unpack exponent\n highp float ebias = e + 127.0;\n c[0] = floor(ebias / 2.0);\n ebias -= c[0] * 2.0;\n c[1] += floor(ebias) * 128.0; \n\n //Unpack sign bit\n c[0] += 128.0 * step(0.0, -v);\n\n //Scale back to range\n return c / 255.0;\n}\n\nbool outOfRange(float a, float b, float p) {\n return ((p > max(a, b)) || \n (p < min(a, b)));\n}\n\nbool outOfRange(vec2 a, vec2 b, vec2 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y));\n}\n\nbool outOfRange(vec3 a, vec3 b, vec3 p) {\n return (outOfRange(a.x, b.x, p.x) ||\n outOfRange(a.y, b.y, p.y) ||\n outOfRange(a.z, b.z, p.z));\n}\n\nbool outOfRange(vec4 a, vec4 b, vec4 p) {\n return outOfRange(a.xyz, b.xyz, p.xyz);\n}\n\nuniform float pickId;\nuniform vec3 clipBounds[2];\n\nvarying vec3 worldPosition;\nvarying float pixelArcLength;\nvarying vec4 fragColor;\n\nvoid main() {\n if (outOfRange(clipBounds[0], clipBounds[1], worldPosition)) discard;\n\n gl_FragColor = vec4(pickId/255.0, encode_float_1540259130(pixelArcLength).xyz);\n}"])
72628
72628
72629
72629
var ATTRIBUTES = [
72630
72630
{name: 'position', type: 'vec3'},
@@ -131609,7 +131609,7 @@ exports.svgAttrs = {
131609
131609
'use strict';
131610
131610
131611
131611
// package version injected by `npm run preprocess`
131612
- exports.version = '1.45.1 ';
131612
+ exports.version = '1.45.2 ';
131613
131613
131614
131614
// inject promise polyfill
131615
131615
_dereq_('es6-promise').polyfill();
0 commit comments