-
Notifications
You must be signed in to change notification settings - Fork 610
Crash on view.layer.render(in: ctx.cgContext) #522
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
Hi @hilalalhakani! Thanks for taking the time to report. Unfortunately we need more information to debug/reproduce the problem. I'm going to close this issue out, but can re-open if you provide a way for us to reproduce. Or feel free to open a new issue with more information. Thanks! |
there's nothing wrong with the library, it was my bad because i copy pasted a storyboard from one project to another which resulted the crash . |
I see a similar crash when testing a SwiftUI view which is using an inset shadow. 🤔 public struct BarView: View {
public var body: some View {
Rectangle()
.fill(Color.red.shadow(.inner(color: Color.black, radius: 6, x: 0, y: 0)))
}
} Full Stack Trace
|
the error is Thread 1: EXC_BAD_ACCESS (code=EXC_I386_GPFLT)

The text was updated successfully, but these errors were encountered: