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Remove obsolete section regarding IDs
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pages/docs/couple-your-code/couple-your-code-defining-mesh-connectivity.md

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@@ -22,12 +22,7 @@ void setMeshQuad(precice::string_view meshName, VertexID firstVertexID, VertexID
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void setMeshTetrahedron(precice::string_view meshName, VertexID firstVertexID, VertexID secondVertexID, VertexID thirdVertexID, VertexID fourthVertexID);
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```
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* `setMeshEdge` defines a mesh edge between two vertices and returns an edge ID.
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* `setMeshTriangle` defines a mesh triangle by three edges.
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* `setMeshQuad` defines a planar mesh quad by four edges, which is internally triangulated. Prefer to define triangles if you can.
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* `setMeshTetrahredron` defines a mesh tetrahedron by four vertices.
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There are also versions of these methods, which can be easier to handle in some cases:
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There are also bulk versions of these methods, which can be easier to handle in some cases:
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```cpp
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void setMeshEdges(precice::string_view meshName, precice::span<const VertexID> vertices);

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