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Fix #if USE_GLES to #ifdef in SDL test UI
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src/sdl-test-ui/opengl.h

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Original file line numberDiff line numberDiff line change
@@ -35,7 +35,7 @@
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#include "GL/glew.h"
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#include "GL/wglew.h"
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#else /* linux/unix/other */
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# if USE_GLES
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# ifdef USE_GLES
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# include <GLES3/gl3.h>
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# else
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# if !defined(GL_GLEXT_PROTOTYPES)

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