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AngelOnFiraozkriff
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N26: Dan Olson GDC talk (#804)
Co-authored-by: Andrey Lesnikov <[email protected]>
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## Learning Material Updates
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### GDC: Rust for Game Tooling by [Dan Olson][dan-olson-twitter]
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![Title card](gdc-talk.jpg)
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[Dan Olson][dan-olson-twitter] gave a talk at the Game Developers Conference in
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July about using Rust for game tooling. The talk describes how Rust is being
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integrated at Treyarch. Dan gives a "sales pitch" about several Rust benefits,
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and goes over several case studies about where it is used. It makes appearances
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in the Treyarch image packer, and is used in 3 major tools, and around 20
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smaller one-off tools. Around 120k lines of Rust code have been written for the
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projects.
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If you have a GDC Vault account, you can watch [the video][gdc-vault-video].
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If you don't, you can still read [the slides][dan-olson-slides].
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[dan-olson-twitter]: https://twitter.com/olson_dan/status/1438600242962698256
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[gdc-vault-video]: https://gdcvault.com/play/1027315
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[dan-olson-slides]: https://research.activision.com/publications/2021/09/the-rust-programming-language-for-game-tooling
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## Tooling Updates
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## Library Updates

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